The reason for the bug was an u16 overflow, thus failing the assert. This only happened in Debug build but not in Release builds. |
||
|---|---|---|
| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| locale | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||
The reason for the bug was an u16 overflow, thus failing the assert. This only happened in Debug build but not in Release builds. |
||
|---|---|---|
| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| locale | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||