55 lines
1.9 KiB
C++
55 lines
1.9 KiB
C++
// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2015 Aaron Suen <warr1024@gmail.com>
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#pragma once
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#include "irrlichttypes.h"
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#include <path.h>
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#include <rect.h>
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#include <SColor.h>
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namespace irr::video
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{
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class IImage;
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class ITexture;
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class IVideoDriver;
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}
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/* Manually insert an image into the cache, useful to avoid texture-to-image
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* conversion whenever we can intercept it.
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*/
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void guiScalingCache(const io::path &key, video::IVideoDriver *driver, video::IImage *value);
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// Manually clear the cache, e.g. when switching to different worlds.
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void guiScalingCacheClear();
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/* Get a cached, high-quality pre-scaled texture for display purposes. If the
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* texture is not already cached, attempt to create it. Returns a pre-scaled texture,
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* or the original texture if unable to pre-scale it.
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*/
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video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver, video::ITexture *src,
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const core::rect<s32> &srcrect, const core::rect<s32> &destrect);
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/* Convenience wrapper for guiScalingResizeCached that accepts parameters that
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* are available at GUI imagebutton creation time.
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*/
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video::ITexture *guiScalingImageButton(video::IVideoDriver *driver, video::ITexture *src,
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s32 width, s32 height);
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/* Replacement for driver->draw2DImage() that uses the high-quality pre-scaled
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* texture, if configured.
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*/
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void draw2DImageFilterScaled(video::IVideoDriver *driver, video::ITexture *txr,
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const core::rect<s32> &destrect, const core::rect<s32> &srcrect,
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const core::rect<s32> *cliprect = nullptr,
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const video::SColor *const colors = nullptr, bool usealpha = false);
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/*
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* 9-slice / segment drawing
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*/
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void draw2DImage9Slice(video::IVideoDriver *driver, video::ITexture *texture,
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const core::rect<s32> &destrect, const core::rect<s32> &srcrect,
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const core::rect<s32> &middlerect, const core::rect<s32> *cliprect = nullptr,
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const video::SColor *const colors = nullptr);
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