Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed. |
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| .. | ||
| textures | ||
| armor.lua | ||
| callbacks.lua | ||
| init.lua | ||
| mod.conf | ||
| visuals.lua | ||