* Move KeyList & InputHandler from game.h to client/inputhandler.h
We have a header for inputs, move inputhandler class & related keylist object to it
Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined
* Pass clang-format on inputhandler.{cpp,h} (compatible)
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| .. | ||
| buildbot | ||
| travis | ||
| wireshark | ||
| bump_version.sh | ||
| colors.txt | ||
| generate-texture-normals.sh | ||
| minetestmapper.py | ||
| sectors2sqlite.py | ||
| test_multiplayer.sh | ||
| updatepo.sh | ||