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jthread
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Temporary commit; lots of test code and stuff
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2011-02-21 00:45:14 +02:00 |
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lua
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cmake: lua: use COMMON_CFLAGS
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2012-03-31 01:31:17 +03:00 |
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sqlite
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Update to SQLite 3.7.7.1
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2011-09-01 18:27:30 -04:00 |
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util
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Define M_PI on MSVC
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2012-07-21 03:36:34 +03:00 |
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activeobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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ban.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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ban.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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base64.cpp
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Fix signedness warning in base64.cpp
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2012-07-21 22:10:29 +03:00 |
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base64.h
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Check password hash validity
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2012-06-03 20:32:44 +03:00 |
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camera.cpp
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Define M_PI on MSVC
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2012-07-21 03:36:34 +03:00 |
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camera.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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chat.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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chat.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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client.cpp
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Allow defining player's inventory form in Lua
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2012-07-19 14:09:16 +03:00 |
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client.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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clientmap.cpp
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Define M_PI on MSVC
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2012-07-21 03:36:34 +03:00 |
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clientmap.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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clientobject.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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clientobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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clientserver.h
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Allow defining player's inventory form in Lua
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2012-07-19 14:09:16 +03:00 |
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clientsimpleobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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clouds.cpp
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Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left
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2012-06-05 18:54:42 +03:00 |
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clouds.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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cmake_config.h.in
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Build configuration fixes/improvements on Windows
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2012-03-25 04:03:51 +03:00 |
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CMakeLists.txt
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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collision.cpp
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Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17 16:34:39 +03:00 |
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collision.h
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Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17 16:34:39 +03:00 |
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config.h
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Build configuration fixes/improvements on Windows
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2012-03-25 04:03:51 +03:00 |
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connection.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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connection.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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constants.h
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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content_abm.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_abm.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_cao.cpp
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Define M_PI on MSVC
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2012-07-21 03:36:34 +03:00 |
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content_cao.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_cso.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_cso.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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content_mapblock.cpp
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Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation
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2012-07-21 20:23:32 +03:00 |
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content_mapblock.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_mapnode.cpp
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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content_mapnode.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_nodemeta.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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content_nodemeta.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_object.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_sao.cpp
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Server-side checking of digging; disable_anticheat setting
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2012-07-21 14:38:49 +03:00 |
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content_sao.h
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Server-side checking of digging; disable_anticheat setting
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2012-07-21 14:38:49 +03:00 |
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craftdef.cpp
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Add minetest.get_craft_recipe()
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2012-07-21 02:33:22 +03:00 |
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craftdef.h
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Add minetest.get_craft_recipe()
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2012-07-21 02:33:22 +03:00 |
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daynightratio.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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debug.cpp
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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debug.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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defaultsettings.cpp
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Server-side checking of digging; disable_anticheat setting
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2012-07-21 14:38:49 +03:00 |
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defaultsettings.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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environment.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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environment.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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event_manager.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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event.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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exceptions.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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farmesh.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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farmesh.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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filecache.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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filecache.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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filesys.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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filesys.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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game.cpp
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Fix signed overflow in getPointedThing
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2012-07-21 16:13:51 +03:00 |
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game.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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gamedef.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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genericobject.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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genericobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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gettext.h
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Clean up log messages everywhere
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2012-03-11 04:15:45 +02:00 |
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gettime.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiChatConsole.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiChatConsole.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiConfirmMenu.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiConfirmMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiCreateWorld.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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guiCreateWorld.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiDeathScreen.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiDeathScreen.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiInventoryMenu.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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guiInventoryMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiKeyChangeMenu.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiKeyChangeMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiMainMenu.cpp
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Add a random-ish contributor list to credit screen
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2012-07-21 03:14:58 +03:00 |
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guiMainMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiMessageMenu.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiMessageMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiPasswordChange.cpp
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Header file tweaking; mainly for speed
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2011-10-12 13:53:38 +03:00 |
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guiPasswordChange.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiPauseMenu.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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guiPauseMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiTextInputMenu.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiTextInputMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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hex.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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inventory.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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inventory.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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inventorymanager.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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inventorymanager.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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irr_aabb3d.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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irr_v2d.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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irr_v3d.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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irrlichttypes_bloated.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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irrlichttypes_extrabloated.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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irrlichttypes.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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itemdef.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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itemdef.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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itemgroup.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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keycode.cpp
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Fix wctomb use
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2012-07-21 22:09:17 +03:00 |
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keycode.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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light.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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light.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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localplayer.cpp
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Fix hovering after mining a block underneath you while sneaking
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2012-07-21 20:56:56 +03:00 |
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localplayer.h
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Fix hovering after mining a block underneath you while sneaking
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2012-07-21 20:56:56 +03:00 |
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log.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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log.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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logoutputbuffer.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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luaentity_common.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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main.cpp
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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main.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mainmenumanager.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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map.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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map.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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mapblock_mesh.cpp
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Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation
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2012-07-21 20:23:32 +03:00 |
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mapblock_mesh.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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mapblock.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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mapblock.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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mapchunk.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mapgen.cpp
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Remove trenches from map generator (cyisfor) (glitches: read below)
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2012-07-21 02:32:04 +03:00 |
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mapgen.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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mapnode.cpp
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Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17 16:34:39 +03:00 |
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mapnode.h
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Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17 16:34:39 +03:00 |
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mapsector.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mapsector.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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mesh.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mesh.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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modalMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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modifiedstate.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mods.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mods.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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nameidmapping.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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nameidmapping.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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nodedef.cpp
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Increment protocol version
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2012-06-17 17:49:12 +03:00 |
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nodedef.h
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Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17 16:34:39 +03:00 |
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nodemetadata.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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nodemetadata.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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nodetimer.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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nodetimer.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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noise.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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noise.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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object_properties.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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object_properties.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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player.cpp
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Allow defining player's inventory form in Lua
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2012-07-19 14:09:16 +03:00 |
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player.h
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Allow defining player's inventory form in Lua
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2012-07-19 14:09:16 +03:00 |
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porting.cpp
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Initially split utility.h to multiple files in util/
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2012-06-17 01:29:13 +03:00 |
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porting.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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profiler.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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quicktune_shortcutter.h
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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quicktune.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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quicktune.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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script.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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script.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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scriptapi.cpp
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Add minetest.get_modnames() to Lua API
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2012-07-22 13:36:03 +03:00 |
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scriptapi.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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serialization.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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serialization.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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server.cpp
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Add minetest.get_modnames() to Lua API
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2012-07-22 13:36:03 +03:00 |
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server.h
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Add minetest.get_modnames() to Lua API
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2012-07-22 13:36:03 +03:00 |
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servercommand.cpp
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Message cleanups (consistency) and prevent /me when not allowed to shout
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2012-07-21 02:27:58 +03:00 |
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servercommand.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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serverobject.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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serverobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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settings.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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sha1.cpp
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
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sha1.h
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
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sky.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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sky.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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socket.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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socket.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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sound_openal.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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sound_openal.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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sound.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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sound.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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staticobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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strfnd.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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subgame.cpp
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Initially split utility.h to multiple files in util/
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2012-06-17 01:29:13 +03:00 |
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subgame.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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test.cpp
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Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17 16:34:39 +03:00 |
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test.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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threads.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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tile.cpp
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Fix random glitches in transparent animations
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2012-06-18 00:21:23 +03:00 |
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tile.h
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Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17 16:34:39 +03:00 |
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tool.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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tool.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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voxel.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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voxel.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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voxelalgorithms.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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voxelalgorithms.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |