* Fix default item callbacks to work with nil users * item.lua: Handle node drops for invalid players The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used. Remove redundant `local _, dropped_item` |
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| .. | ||
| bucket | ||
| default | ||
| experimental | ||
| give_initial_stuff | ||
| legacy | ||
| stairs | ||
| test | ||