Replace slow ItemStack get_definitions with registered_nodes one's and cached playername as it's used multiple times. Also removed local item = itemstack:peek_item() as it is never used. |
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| .. | ||
| async | ||
| common | ||
| fstk | ||
| game | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||