This fixes the problem that the first timer tick is an overrun and causes all timers to expire immediately. replaces #4003 |
||
|---|---|---|
| .. | ||
| async | ||
| common | ||
| fstk | ||
| game | ||
| mainmenu | ||
| init.lua | ||
| settingtypes.txt | ||
This fixes the problem that the first timer tick is an overrun and causes all timers to expire immediately. replaces #4003 |
||
|---|---|---|
| .. | ||
| async | ||
| common | ||
| fstk | ||
| game | ||
| mainmenu | ||
| init.lua | ||
| settingtypes.txt | ||