* Make InputHandler own the key cache * Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp * Move RandomInputHandler::step definition into cpp file |
||
---|---|---|
.. | ||
android |
* Make InputHandler own the key cache * Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp * Move RandomInputHandler::step definition into cpp file |
||
---|---|---|
.. | ||
android |