* Add on_death callback * Add on_hp_modification & on_damage_taken callbacks * move preview code to preview.lua |
||
|---|---|---|
| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||
* Add on_death callback * Add on_hp_modification & on_damage_taken callbacks * move preview code to preview.lua |
||
|---|---|---|
| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||