This adds a new setting to set sound volume multiplier when Minetest window is unfocused/inactive (sound_volume_unfocused, located in Settings > Graphics and Audio > Audio > Volume when unfocused). If the window is not focused, the sound volume will be multiplied by sound_volume_unfocused setting. The sound volume will be set back to sound_volume again when the window is focused. |
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| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| locale | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||