| .. |
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jthread
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Temporary commit; lots of test code and stuff
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2011-02-21 00:45:14 +02:00 |
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lua
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Improve build configuration options
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2012-07-23 15:23:33 +03:00 |
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sqlite
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Update to SQLite 3.7.7.1
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2011-09-01 18:27:30 -04:00 |
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util
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Enforce stricter world names using a blacklist
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2012-09-05 01:17:28 +03:00 |
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activeobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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ban.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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ban.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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base64.cpp
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Fix signedness warning in base64.cpp
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2012-07-21 22:10:29 +03:00 |
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base64.h
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Check password hash validity
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2012-06-03 20:32:44 +03:00 |
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camera.cpp
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Define M_PI on MSVC
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2012-07-21 03:36:34 +03:00 |
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camera.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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chat.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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chat.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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client.cpp
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Detached inventories
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2012-07-24 20:57:17 +03:00 |
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client.h
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Detached inventories
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2012-07-24 20:57:17 +03:00 |
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clientmap.cpp
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Reorganize ClientMap rendering code for a bit more performance
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2012-09-04 22:41:03 +03:00 |
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clientmap.h
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Reorganize ClientMap rendering code for a bit more performance
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2012-09-04 22:41:03 +03:00 |
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clientobject.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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clientobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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clientserver.h
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Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible InventoryList width field
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2012-09-05 00:39:43 +03:00 |
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clientsimpleobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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clouds.cpp
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Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left
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2012-06-05 18:54:42 +03:00 |
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clouds.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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cmake_config.h.in
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Improve build configuration options
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2012-07-23 15:23:33 +03:00 |
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CMakeLists.txt
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Move chat commands to Lua and remove servercommand.{cpp,h}
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2012-08-12 16:45:58 +03:00 |
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collision.cpp
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Add bouncy node group
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2012-09-01 12:58:37 +03:00 |
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collision.h
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Add bouncy node group
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2012-09-01 12:58:37 +03:00 |
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config.h
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Improve build configuration options
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2012-07-23 15:23:33 +03:00 |
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connection.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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connection.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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constants.h
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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content_abm.cpp
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Experimental-ish rollback functionality
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2012-07-27 02:27:18 +03:00 |
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content_abm.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_cao.cpp
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Fix wielditem entity drawtype brightness control
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2012-09-09 13:26:52 +03:00 |
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content_cao.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_cso.cpp
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Experimental-ish rollback functionality
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2012-07-27 02:27:18 +03:00 |
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content_cso.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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content_mapblock.cpp
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Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation
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2012-07-21 20:23:32 +03:00 |
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content_mapblock.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_mapnode.cpp
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Fix map deserialization and remove old serialization code
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2012-07-23 08:18:39 +03:00 |
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content_mapnode.h
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Fix map deserialization and remove old serialization code
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2012-07-23 08:18:39 +03:00 |
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content_nodemeta.cpp
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Implement formspec
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2012-07-22 17:40:41 +03:00 |
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content_nodemeta.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_object.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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content_sao.cpp
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Add dtime_s to entity activation
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2012-09-09 17:12:29 +03:00 |
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content_sao.h
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Add dtime_s to entity activation
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2012-09-09 17:12:29 +03:00 |
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craftdef.cpp
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Working group-shapeless and multigroup recipes
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2012-07-26 13:49:13 +03:00 |
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craftdef.h
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Add minetest.get_craft_recipe()
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2012-07-21 02:33:22 +03:00 |
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daynightratio.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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debug.cpp
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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debug.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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defaultsettings.cpp
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Make shift the default descent control on ladders and when flying
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2012-09-01 09:48:07 +03:00 |
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defaultsettings.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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environment.cpp
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Add dtime_s to entity activation
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2012-09-09 17:12:29 +03:00 |
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environment.h
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Add dtime_s to entity activation
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2012-09-09 17:12:29 +03:00 |
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event_manager.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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event.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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exceptions.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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farmesh.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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farmesh.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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filecache.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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filecache.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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filesys.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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filesys.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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game.cpp
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Reorganize ClientMap rendering code for a bit more performance
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2012-09-04 22:41:03 +03:00 |
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game.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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gamedef.h
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Experimental-ish rollback functionality
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2012-07-27 02:27:18 +03:00 |
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genericobject.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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genericobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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gettext.h
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Clean up log messages everywhere
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2012-03-11 04:15:45 +02:00 |
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gettime.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiChatConsole.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiChatConsole.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiConfirmMenu.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiConfirmMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiCreateWorld.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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guiCreateWorld.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiDeathScreen.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiDeathScreen.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiFormSpecMenu.cpp
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Make inventory GUI do sane things when server-side inventory acts unusually
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2012-09-02 22:51:38 +03:00 |
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guiFormSpecMenu.h
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Make inventory GUI do sane things when server-side inventory acts unusually
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2012-09-02 22:51:38 +03:00 |
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guiKeyChangeMenu.cpp
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Add aux1_descends to key change menu
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2012-09-05 00:55:19 +03:00 |
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guiKeyChangeMenu.h
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Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard
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2012-09-01 18:03:50 +03:00 |
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guiMainMenu.cpp
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Prevent world creation if the world already exists
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2012-09-05 01:17:44 +03:00 |
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guiMainMenu.h
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Enforce stricter world names using a blacklist
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2012-09-05 01:17:28 +03:00 |
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guiMessageMenu.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiMessageMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiPasswordChange.cpp
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Header file tweaking; mainly for speed
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2011-10-12 13:53:38 +03:00 |
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guiPasswordChange.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiPauseMenu.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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guiPauseMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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guiTextInputMenu.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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guiTextInputMenu.h
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Implement formspec
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2012-07-22 17:40:41 +03:00 |
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hex.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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inventory.cpp
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Remove "Unknown inventory identifier" deserialization errors, because they can break forward compatibility
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2012-09-04 23:02:56 +03:00 |
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inventory.h
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Add InventoryList width property & allow custom crafting grids.
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2012-09-01 10:01:41 +03:00 |
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inventorymanager.cpp
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Fix moving stuff into a mismatched stack in a "infinite" inventory
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2012-09-02 23:01:42 +03:00 |
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inventorymanager.h
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Make inventory GUI do sane things when server-side inventory acts unusually
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2012-09-02 22:51:38 +03:00 |
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irr_aabb3d.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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irr_v2d.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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irr_v3d.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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irrlichttypes_bloated.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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irrlichttypes_extrabloated.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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irrlichttypes.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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itemdef.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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itemdef.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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itemgroup.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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keycode.cpp
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Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard
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2012-09-01 18:03:50 +03:00 |
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keycode.h
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Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard
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2012-09-01 18:03:50 +03:00 |
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light.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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light.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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localplayer.cpp
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Fix shift-descend to ladders from a floor
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2012-09-03 23:31:51 +03:00 |
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localplayer.h
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Add disable_jump and fall_damage_add_percent node groups
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2012-09-01 12:07:27 +03:00 |
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log.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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log.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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logoutputbuffer.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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luaentity_common.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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main.cpp
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Improve build configuration options
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2012-07-23 15:23:33 +03:00 |
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main.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mainmenumanager.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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map.cpp
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Reorganize ClientMap rendering code for a bit more performance
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2012-09-04 22:41:03 +03:00 |
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map.h
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Experimental-ish rollback functionality
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2012-07-27 02:27:18 +03:00 |
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mapblock_mesh.cpp
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Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation
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2012-07-21 20:23:32 +03:00 |
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mapblock_mesh.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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mapblock.cpp
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Reorganize ClientMap rendering code for a bit more performance
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2012-09-04 22:41:03 +03:00 |
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mapblock.h
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Reorganize ClientMap rendering code for a bit more performance
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2012-09-04 22:41:03 +03:00 |
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mapchunk.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mapgen.cpp
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Replace pow() with multiplikation to improve speed
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2012-11-02 16:24:57 +01:00 |
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mapgen.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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mapnode.cpp
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darkrose should work at a nuclear power plant.
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2012-07-24 16:36:50 +03:00 |
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mapnode.h
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Fix map deserialization and remove old serialization code
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2012-07-23 08:18:39 +03:00 |
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mapsector.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mapsector.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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mesh.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mesh.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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modalMenu.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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modifiedstate.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mods.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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mods.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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nameidmapping.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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nameidmapping.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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nodedef.cpp
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Fix black display inside opaque water
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2012-08-31 17:50:12 +03:00 |
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nodedef.h
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Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17 16:34:39 +03:00 |
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nodemetadata.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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nodemetadata.h
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Implement formspec
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2012-07-22 17:40:41 +03:00 |
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nodetimer.cpp
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Improve node timer format (map format version 25) and update mapformat.txt
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2012-07-24 15:03:46 +03:00 |
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nodetimer.h
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Improve node timer format (map format version 25) and update mapformat.txt
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2012-07-24 15:03:46 +03:00 |
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noise.cpp
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Replace pow() with multiplikation to improve speed
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2012-11-02 16:24:57 +01:00 |
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noise.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
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object_properties.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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object_properties.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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player.cpp
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Add InventoryList width property & allow custom crafting grids.
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2012-09-01 10:01:41 +03:00 |
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player.h
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Remove special handling of creative mode
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2012-07-25 14:07:45 +03:00 |
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porting.cpp
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Improve build configuration options
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2012-07-23 15:23:33 +03:00 |
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porting.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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profiler.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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quicktune_shortcutter.h
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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quicktune.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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quicktune.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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rollback_interface.cpp
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Make the rollback system VERY FUCKING GOD DAMN POWERFUL
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2012-07-27 13:24:28 +03:00 |
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rollback_interface.h
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Tweak rollback and liquids
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2012-07-27 15:46:51 +03:00 |
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rollback.cpp
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Tweak rollback and liquids
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2012-07-27 15:46:51 +03:00 |
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rollback.h
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Tweak rollback and liquids
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2012-07-27 15:46:51 +03:00 |
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script.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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script.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
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scriptapi.cpp
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Add dtime_s to entity activation
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2012-09-09 17:12:29 +03:00 |
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scriptapi.h
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Add dtime_s to entity activation
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2012-09-09 17:12:29 +03:00 |
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serialization.cpp
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Fix compressZlib()
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2012-07-22 20:29:09 +03:00 |
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serialization.h
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Improve node timer format (map format version 25) and update mapformat.txt
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2012-07-24 15:03:46 +03:00 |
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server.cpp
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Fix github issue #224
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2012-09-01 18:32:15 +03:00 |
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server.h
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Add enable_rollback_recording setting, defaulting to false
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2012-07-28 03:08:09 +03:00 |
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serverobject.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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serverobject.h
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Add dtime_s to entity activation
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2012-09-09 17:12:29 +03:00 |
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settings.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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sha1.cpp
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
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sha1.h
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
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sky.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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sky.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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socket.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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socket.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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sound_openal.cpp
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Fix issue with openal mac os x compile
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2012-09-01 18:19:59 +03:00 |
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sound_openal.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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sound.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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sound.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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staticobject.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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strfnd.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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subgame.cpp
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Initially split utility.h to multiple files in util/
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2012-06-17 01:29:13 +03:00 |
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subgame.h
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Enforce stricter world names using a blacklist
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2012-09-05 01:17:28 +03:00 |
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test.cpp
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Add InventoryList width property & allow custom crafting grids.
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2012-09-01 10:01:41 +03:00 |
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test.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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threads.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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tile.cpp
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Use proper alpha blit in some more texture modifiers
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2012-08-31 18:06:47 +03:00 |
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tile.h
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Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17 16:34:39 +03:00 |
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tool.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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tool.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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voxel.cpp
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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voxel.h
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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voxelalgorithms.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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voxelalgorithms.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |