* Add sounds for falling and attached nodes The sound specified in `node_definition.sounds.fall` is used. When a falling node is spawned at a position or an attached node drops, the sound is played at this position. * allow all sorts of soundspecs |
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| .. | ||
| auth.lua | ||
| chatcommands.lua | ||
| constants.lua | ||
| deprecated.lua | ||
| detached_inventory.lua | ||
| falling.lua | ||
| features.lua | ||
| forceloading.lua | ||
| init.lua | ||
| item_entity.lua | ||
| item.lua | ||
| misc.lua | ||
| privileges.lua | ||
| register.lua | ||
| statbars.lua | ||
| static_spawn.lua | ||
| voxelarea.lua | ||