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cguittfont
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BUILD: fix cmake list parsing
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2014-01-05 20:58:40 +04:00 |
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json
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fix link if system json lib exists
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2013-03-05 23:54:07 -05:00 |
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jthread
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Fix win32 reading semaphore count not working (broke all queues)
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2014-01-15 20:03:11 +01:00 |
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lua
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Improve build configuration options
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2012-07-23 15:23:33 +03:00 |
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script
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Add formspec table
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2014-01-13 18:11:08 -05:00 |
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sqlite
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Update to SQLite 3.7.7.1
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2011-09-01 18:27:30 -04:00 |
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util
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Make MutexQueue use jsemaphore for signaling
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2014-01-10 10:10:45 +01:00 |
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activeobject.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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ban.cpp
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Cleanup jthread and fix win32 build
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2013-12-01 16:25:46 +01:00 |
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ban.h
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
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base64.cpp
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Fix signedness warning in base64.cpp
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2012-07-21 22:10:29 +03:00 |
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base64.h
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Fix most warnings, re-fix MSVC compile error
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2013-02-26 01:57:59 -05:00 |
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biome.cpp
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Fix compiling issue of MSVC
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2013-09-23 11:51:14 +02:00 |
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biome.h
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Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16 23:33:53 -04:00 |
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camera.cpp
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Fix and improve view range tuner
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2013-08-03 18:46:18 +03:00 |
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camera.h
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Fix and improve view range tuner
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2013-08-03 18:46:18 +03:00 |
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cavegen.cpp
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Add map feature generation notify Lua API
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2013-12-14 01:52:24 -05:00 |
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cavegen.h
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Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
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2013-07-06 02:21:54 -04:00 |
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chat.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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chat.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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client.cpp
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Allow vertical axis particle rotation constraint
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2014-01-13 17:34:56 -05:00 |
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client.h
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Allow vertical axis particle rotation constraint
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2014-01-13 17:34:56 -05:00 |
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clientmap.cpp
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Cleanup jthread and fix win32 build
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2013-12-01 16:25:46 +01:00 |
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clientmap.h
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Fix and improve view range tuner
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2013-08-03 18:46:18 +03:00 |
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clientmedia.cpp
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Rewrite client media download and support hash-based remote download
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2013-12-13 18:05:20 +01:00 |
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clientmedia.h
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Rewrite client media download and support hash-based remote download
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2013-12-13 18:05:20 +01:00 |
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clientobject.cpp
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
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clientobject.h
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Add an option to disable object <-> object collision for Lua entities
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2013-07-20 20:43:11 +02:00 |
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clientserver.h
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Allow vertical axis particle rotation constraint
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2014-01-13 17:34:56 -05:00 |
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clientsimpleobject.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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clouds.cpp
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Add cloud menu background by Krisi, configurable with the menu_clouds option.
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2013-03-13 21:18:40 -04:00 |
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clouds.h
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Add cloud menu background by Krisi, configurable with the menu_clouds option.
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2013-03-13 21:18:40 -04:00 |
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cmake_config_githash.h.in
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
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cmake_config.h.in
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Handle LuaErrors in Lua -> C++ calls on LuaJIT
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2013-12-18 16:35:55 -05:00 |
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CMakeLists.txt
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Add formspec table
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2014-01-13 18:11:08 -05:00 |
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collision.cpp
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Add an option to disable object <-> object collision for Lua entities
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2013-07-20 20:43:11 +02:00 |
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collision.h
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Add an option to disable object <-> object collision for Lua entities
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2013-07-20 20:43:11 +02:00 |
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config.h
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Handle LuaErrors in Lua -> C++ calls on LuaJIT
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2013-12-18 16:35:55 -05:00 |
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connection.cpp
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Fixed minetest reliable udp implementation (compatible to old clients)
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2014-01-10 10:10:45 +01:00 |
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connection.h
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Fixed minetest reliable udp implementation (compatible to old clients)
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2014-01-10 10:10:45 +01:00 |
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constants.h
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Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16 23:33:53 -04:00 |
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content_abm.cpp
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Move the sapling growing and grass adding/removing ABMs to Lua
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2013-11-02 10:50:11 +01:00 |
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content_abm.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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content_cao.cpp
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Create new instance of mesh every time it's required (Solves #703)
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2014-01-06 13:24:31 +02:00 |
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content_cao.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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content_cso.cpp
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Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
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2013-07-02 03:03:10 +02:00 |
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content_cso.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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content_mapblock.cpp
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Fix liquid_range
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2013-11-02 15:47:44 +01:00 |
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content_mapblock.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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content_mapnode.cpp
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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content_mapnode.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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content_nodemeta.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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content_nodemeta.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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content_object.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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content_sao.cpp
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Add sneak and sneak_glitch to set_physics_override()
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2013-12-03 23:20:00 +01:00 |
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content_sao.h
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Add sneak and sneak_glitch to set_physics_override()
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2013-12-03 23:20:00 +01:00 |
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convert_json.cpp
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Send long announce as POST, show OS in useragent
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2014-01-07 02:50:45 +04:00 |
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convert_json.h
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Replace C++ mainmenu by formspec powered one
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2013-07-02 19:58:20 -04:00 |
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craftdef.cpp
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Fix aliases not working in shapeless crafting recipes
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2013-08-25 18:14:26 +02:00 |
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craftdef.h
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Added method to get all registered recipes for item(node)
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2013-03-05 23:32:33 -05:00 |
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database-dummy.cpp
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
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database-dummy.h
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
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database-leveldb.cpp
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Fix LevelDB maps
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2013-12-03 20:03:20 +01:00 |
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database-leveldb.h
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
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database-sqlite3.cpp
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Don't continue trying to deserialize blank block data
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2013-11-24 02:10:15 -05:00 |
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database-sqlite3.h
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
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database.cpp
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
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database.h
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
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daynightratio.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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debug.cpp
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Cleanup jthread and fix win32 build
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2013-12-01 16:25:46 +01:00 |
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debug.h
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Remove assert warning in leveldb wonderland
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2013-09-10 18:28:26 +02:00 |
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defaultsettings.cpp
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Fixed minetest reliable udp implementation (compatible to old clients)
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2014-01-10 10:10:45 +01:00 |
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defaultsettings.h
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Support game-specific minetest.conf
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2013-03-21 22:22:15 +02:00 |
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dungeongen.cpp
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Add map feature generation notify Lua API
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2013-12-14 01:52:24 -05:00 |
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dungeongen.h
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Add map feature generation notify Lua API
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2013-12-14 01:52:24 -05:00 |
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emerge.cpp
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Replace SimpleThread by JThread now implementing same features
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2013-12-15 13:39:42 +01:00 |
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emerge.h
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Replace SimpleThread by JThread now implementing same features
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2013-12-15 13:39:42 +01:00 |
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environment.cpp
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Fix some errors reported by clang static analyzer.
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2014-01-13 03:29:12 +04:00 |
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environment.h
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Add forceloading
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2014-01-11 17:54:00 +01:00 |
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event_manager.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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event.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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exceptions.h
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Handle LuaErrors in Lua -> C++ calls on LuaJIT
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2013-12-18 16:35:55 -05:00 |
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filecache.cpp
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Rewrite client media download and support hash-based remote download
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2013-12-13 18:05:20 +01:00 |
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filecache.h
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Rewrite client media download and support hash-based remote download
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2013-12-13 18:05:20 +01:00 |
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filesys.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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filesys.h
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Dont write directly to files but rather write and copy a tmp file
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2013-08-13 22:05:45 +02:00 |
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game.cpp
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Prevent placing node when player would be inside new node
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2014-01-15 21:26:54 +01:00 |
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game.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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gamedef.h
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Create new instance of mesh every time it's required (Solves #703)
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2014-01-06 13:24:31 +02:00 |
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genericobject.cpp
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Add sneak and sneak_glitch to set_physics_override()
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2013-12-03 23:20:00 +01:00 |
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genericobject.h
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Add sneak and sneak_glitch to set_physics_override()
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2013-12-03 23:20:00 +01:00 |
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gettext.cpp
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Set locale properly when built without gettext support
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2014-01-09 14:46:02 +01:00 |
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gettext.h
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fix gettext compile issues under win32
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2013-11-18 21:11:52 -05:00 |
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gettime.h
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Add varying levels of precision to TimeTaker
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2013-03-29 16:53:15 -04:00 |
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guiChatConsole.cpp
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Make freetype usage configureable by a setting
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2013-08-04 20:35:14 +02:00 |
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guiChatConsole.h
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Make freetype usage configureable by a setting
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2013-08-04 20:35:14 +02:00 |
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guiDeathScreen.cpp
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
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guiDeathScreen.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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guiEngine.cpp
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Send long announce as POST, show OS in useragent
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2014-01-07 02:50:45 +04:00 |
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guiEngine.h
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Fix modstore/favourites hang by adding asynchronous lua job support
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2013-11-29 22:09:14 +01:00 |
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guiFileSelectMenu.cpp
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
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guiFileSelectMenu.h
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
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guiFormSpecMenu.cpp
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Add formspec table
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2014-01-13 18:11:08 -05:00 |
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guiFormSpecMenu.h
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Add formspec table
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2014-01-13 18:11:08 -05:00 |
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guiKeyChangeMenu.cpp
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
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guiKeyChangeMenu.h
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fix memory leaks introduced by invalid gettext usage
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2013-04-07 22:50:53 -04:00 |
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guiMainMenu.h
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Allow SIGINT to kill mainmenu again
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2013-08-19 15:49:36 +02:00 |
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guiMessageMenu.cpp
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
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guiMessageMenu.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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guiPasswordChange.cpp
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
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guiPasswordChange.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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guiPauseMenu.cpp
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
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guiPauseMenu.h
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Actually pause singleplayer game in pause menu and use lower maximum FPS in it
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2014-01-06 17:39:44 +02:00 |
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guiTable.cpp
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Add formspec table
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2014-01-13 18:11:08 -05:00 |
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guiTable.h
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Add formspec table
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2014-01-13 18:11:08 -05:00 |
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guiTextInputMenu.cpp
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
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guiTextInputMenu.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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guiVolumeChange.cpp
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
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guiVolumeChange.h
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Actually pause singleplayer game in pause menu and use lower maximum FPS in it
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2014-01-06 17:39:44 +02:00 |
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hex.h
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Implement urlencode and urldecode
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2013-12-13 18:05:35 +01:00 |
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httpfetch.cpp
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Deindent HTTPFetchRequest::HTTPFetchRequest()
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2014-01-16 20:14:55 -05:00 |
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httpfetch.h
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Send long announce as POST, show OS in useragent
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2014-01-07 02:50:45 +04:00 |
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hud.cpp
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Add option to scale image to percentage values
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2013-09-20 20:03:58 +02:00 |
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hud.h
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Use player:set_hotbar_image() instead of hardcoded hotbar.png
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2013-09-05 00:21:16 +02:00 |
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intlGUIEditBox.cpp
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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intlGUIEditBox.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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inventory.cpp
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Compare values instead of pointers in Inventory::operator==
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2014-01-11 19:47:16 +01:00 |
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inventory.h
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Add operator!= to Inventory(List), make operator== a const method
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2014-01-11 19:46:37 +01:00 |
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inventorymanager.cpp
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Add a callback: minetest.register_on_craft(itemstack, player,
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2013-11-01 15:55:34 +01:00 |
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inventorymanager.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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irr_aabb3d.h
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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irr_v2d.h
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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irr_v3d.h
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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irrlichttypes_bloated.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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irrlichttypes_extrabloated.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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irrlichttypes.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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itemdef.cpp
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Make MutexQueue use jsemaphore for signaling
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2014-01-10 10:10:45 +01:00 |
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itemdef.h
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Make range of tools configureable
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2013-07-20 20:37:59 +02:00 |
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itemgroup.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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keycode.cpp
|
Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
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keycode.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
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light.cpp
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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light.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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localplayer.cpp
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Add sneak and sneak_glitch to set_physics_override()
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2013-12-03 23:20:00 +01:00 |
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localplayer.h
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Use player:set_hotbar_image() instead of hardcoded hotbar.png
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2013-09-05 00:21:16 +02:00 |
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log.cpp
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Fixed minetest reliable udp implementation (compatible to old clients)
|
2014-01-10 10:10:45 +01:00 |
|
log.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
|
logoutputbuffer.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
|
luaentity_common.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
|
main.cpp
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Add alpha setting to font shadow
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2013-12-14 21:11:38 +01:00 |
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main.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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mainmenumanager.h
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Actually pause singleplayer game in pause menu and use lower maximum FPS in it
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2014-01-06 17:39:44 +02:00 |
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map.cpp
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Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings"
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2014-01-06 21:25:10 -05:00 |
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map.h
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Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings"
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2014-01-06 21:25:10 -05:00 |
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mapblock_mesh.cpp
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Optimize shaders code. Add settings at compile time.
|
2013-12-09 13:28:50 +01:00 |
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mapblock_mesh.h
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
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mapblock.cpp
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Cleanup jthread and fix win32 build
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2013-12-01 16:25:46 +01:00 |
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mapblock.h
|
Actually fix weather
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2013-11-17 01:59:04 -05:00 |
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mapchunk.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
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mapgen_indev.cpp
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Mapgen Indev: Fix segfault in cave generation due to uninitialized variable
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2013-12-08 22:13:05 -05:00 |
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mapgen_indev.h
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Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
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2013-05-19 12:22:20 -04:00 |
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mapgen_math.cpp
|
Warnings fix
|
2013-07-29 00:11:33 +04:00 |
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mapgen_math.h
|
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
|
2013-07-06 02:21:54 -04:00 |
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mapgen_singlenode.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
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mapgen_singlenode.h
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Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
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2013-06-27 22:35:35 -04:00 |
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mapgen_v6.cpp
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Mapgen V6: Add flag to stop mud flow
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2014-01-12 18:21:28 -05:00 |
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mapgen_v6.h
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Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6
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2013-12-07 22:45:26 -05:00 |
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mapgen_v7.cpp
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Add map feature generation notify Lua API
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2013-12-14 01:52:24 -05:00 |
|
mapgen_v7.h
|
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
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2013-07-06 02:21:54 -04:00 |
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mapgen.cpp
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Mapgen V6: Add flag to stop mud flow
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2014-01-12 18:21:28 -05:00 |
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mapgen.h
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Mapgen V6: Add flag to stop mud flow
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2014-01-12 18:21:28 -05:00 |
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mapnode.cpp
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Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues
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2013-11-29 20:54:04 -05:00 |
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mapnode.h
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Raise the maximum node limit to 0x7fff
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2013-11-01 10:27:23 -04:00 |
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mapsector.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
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mapsector.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
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mesh.cpp
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Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant
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2013-11-03 23:00:54 +01:00 |
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mesh.h
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Move generateTextureFromMesh to TextureSource to fix a texture leak
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2013-07-03 03:24:28 +02:00 |
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modalMenu.h
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Actually pause singleplayer game in pause menu and use lower maximum FPS in it
|
2014-01-06 17:39:44 +02:00 |
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modifiedstate.h
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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mods.cpp
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Remove support for optdepends.txt
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2013-12-13 13:10:24 -05:00 |
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mods.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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nameidmapping.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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nameidmapping.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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nodedef.cpp
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Shaders rework.
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2013-12-03 18:55:25 +01:00 |
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nodedef.h
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Shaders rework.
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2013-12-03 18:55:25 +01:00 |
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nodemetadata.cpp
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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nodemetadata.h
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Don't lookup node texts in a endless recursion loop
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2014-01-07 11:15:24 +01:00 |
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nodetimer.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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nodetimer.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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noise.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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noise.h
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Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
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2013-05-19 12:22:20 -04:00 |
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object_properties.cpp
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Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
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object_properties.h
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Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
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particles.cpp
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Allow vertical axis particle rotation constraint
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2014-01-13 17:34:56 -05:00 |
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particles.h
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Allow vertical axis particle rotation constraint
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2014-01-13 17:34:56 -05:00 |
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pathfinder.cpp
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Fix bug in pathfinder causing endless loop in some situations
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2013-08-31 21:26:51 +04:00 |
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pathfinder.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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player.cpp
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Prevent player jumping into nodes from below
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2014-01-16 15:46:55 +01:00 |
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player.h
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Add sneak and sneak_glitch to set_physics_override()
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2013-12-03 23:20:00 +01:00 |
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porting.cpp
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Portability fixes for OpenBSD (and possibly NetBSD and others).
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2013-11-02 13:41:26 -04:00 |
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porting.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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profiler.h
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Add function to deregister a profiler from profiler list
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2014-01-06 15:26:24 +01:00 |
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quicktune_shortcutter.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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quicktune.cpp
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Cleanup jthread and fix win32 build
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2013-12-01 16:25:46 +01:00 |
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quicktune.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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rollback_interface.cpp
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Fixed potential NULL pointer and leak when setting node metadata
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2013-11-29 23:35:16 -05:00 |
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rollback_interface.h
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Rollback fixes and get_node_actions
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2013-11-27 18:13:06 -05:00 |
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rollback.cpp
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Don't use variable length arrays
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2013-11-28 11:22:41 -05:00 |
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rollback.h
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Rollback fixes and get_node_actions
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2013-11-27 18:13:06 -05:00 |
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serialization.cpp
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Revert "Don't use msvc libs for mingw build"
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2013-11-17 10:33:58 -05:00 |
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serialization.h
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Weather backward compatibility
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2013-08-02 00:51:36 +04:00 |
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server.cpp
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Allow vertical axis particle rotation constraint
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2014-01-13 17:34:56 -05:00 |
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server.h
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Allow vertical axis particle rotation constraint
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2014-01-13 17:34:56 -05:00 |
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serverlist.cpp
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Fix wrong named masterserver announce variable
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2014-01-07 03:11:18 +04:00 |
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serverlist.h
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Send long announce as POST, show OS in useragent
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2014-01-07 02:50:45 +04:00 |
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serverobject.cpp
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
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serverobject.h
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Allow modifying movement speed, jump height and gravity per-player via the Lua API.
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2013-04-05 02:00:59 +02:00 |
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settings.h
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Cleanup jthread and fix win32 build
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2013-12-01 16:25:46 +01:00 |
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sha1.cpp
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Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure
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2013-12-25 00:29:00 +01:00 |
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sha1.h
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
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shader.cpp
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Make MutexQueue use jsemaphore for signaling
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2014-01-10 10:10:45 +01:00 |
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shader.h
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Fix shader license headers to be LGPL
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2013-05-06 19:09:08 +02:00 |
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sky.cpp
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Reduce cloud coloring for colored fog and cloud mode
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2013-12-16 00:16:06 +01:00 |
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sky.h
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Add setting to disable direction dependent fog and sky colors
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2013-12-15 15:30:02 +01:00 |
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socket.cpp
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Fix exception caused by destroying sockets on Server shutdown
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2013-12-31 15:00:49 -05:00 |
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socket.h
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Add support for IPv6
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2013-06-23 11:31:22 +04:00 |
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sound_openal.cpp
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fix memory leak on sound shutdown
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2013-04-07 23:43:34 -04:00 |
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sound_openal.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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sound.cpp
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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sound.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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staticobject.cpp
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
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staticobject.h
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Fix object duplication bug (at least in the most reproducible UFO case)
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2013-10-17 00:10:16 +03:00 |
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strfnd.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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subgame.cpp
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Fix 'Unknown map backend' error when using Configure menu right after creating world
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2013-09-09 22:50:51 +02:00 |
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subgame.h
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Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png
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2013-05-04 10:05:12 +03:00 |
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test.cpp
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Implement urlencode and urldecode
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2013-12-13 18:05:35 +01:00 |
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test.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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threads.h
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
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tile.cpp
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Make MutexQueue use jsemaphore for signaling
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2014-01-10 10:10:45 +01:00 |
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tile.h
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Shaders rework.
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2013-12-03 18:55:25 +01:00 |
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tool.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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tool.h
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New damage system, add damageGroups to ToolCapabilities, bump protocol version
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2013-03-29 20:14:09 +01:00 |
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treegen.cpp
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Move the sapling growing and grass adding/removing ABMs to Lua
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2013-11-02 10:50:11 +01:00 |
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treegen.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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version.cpp
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
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version.h
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
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voxel.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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voxel.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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voxelalgorithms.cpp
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
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voxelalgorithms.h
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |