* Add sounds for falling and attached nodes The sound specified in `node_definition.sounds.fall` is used. When a falling node is spawned at a position or an attached node drops, the sound is played at this position. * allow all sorts of soundspecs |
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| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||