* Refactor texture overrides, and add new features: - Texture overrides can support multiple targets in one line - Texture override files can have comment lines - Item images/wield images can be overridden * Formatting changes * Address soime feedback - Pass vectors by const reference - Log syntax errors as warnings - Remove 'C' prefix from TextureOverrideSource * Simplify override target checks with an inline helper function * make linter happy * Apply feedback suggestions Co-Authored-By: rubenwardy <rw@rubenwardy.com> * Remove remaining != 0 checks * Update copyright notice Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com> |
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| .. | ||
| buildbot | ||
| travis | ||
| wireshark | ||
| bump_version.sh | ||
| generate-texture-normals.sh | ||
| reorder_translation_commits.py | ||
| test_multiplayer.sh | ||
| updatepo.sh | ||