* Set placer to nil instead of a non-functional one This requires nil checks in core.rotate_node and core.rotate_and_place. |
||
|---|---|---|
| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||
* Set placer to nil instead of a non-functional one This requires nil checks in core.rotate_node and core.rotate_and_place. |
||
|---|---|---|
| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||