'player.png' and 'player_back.png' are hardcoded into the engine as the default appearence of the player object, so the textures should be present in the engine. This results in a functional fallback sprite player for when a game has no player appearence related code.
		
			
				
	
	
	
		
			140 B
		
	
	
	
	
	
	
	
		
			16x32px
		
	
			
		
		
	
	
			140 B
		
	
	
	
	
	
	
	
		
			16x32px