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KHR
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Don't expose irrlicht internal headers as public
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2024-10-09 16:25:02 +02:00 |
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aabbox3d.h
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Fix situation around aabbox3d default constructor (#15586)
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2024-12-29 14:36:30 +01:00 |
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CIndexBuffer.h
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Irrlicht: Get rid of obsolete setDebugName (#15541)
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2024-12-14 17:03:08 +01:00 |
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CMeshBuffer.h
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Fix situation around aabbox3d default constructor (#15586)
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2024-12-29 14:36:30 +01:00 |
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coreutil.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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CVertexBuffer.h
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Irrlicht: Get rid of obsolete setDebugName (#15541)
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2024-12-14 17:03:08 +01:00 |
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dimension2d.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EAttributes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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ECullingTypes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EDebugSceneTypes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EDeviceTypes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EDriverFeatures.h
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Implement support for FSAA in combination with post-processing (#15392)
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2024-11-18 14:06:48 +01:00 |
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EDriverTypes.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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EFocusFlags.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EGUIAlignment.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EGUIElementTypes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EHardwareBufferFlags.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EMaterialProps.h
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Drop fixed pipeline lighting stuff (#15165)
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2024-09-18 12:18:28 +02:00 |
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EMaterialTypes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EPrimitiveTypes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EReadFileType.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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ESceneNodeTypes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EVertexAttributes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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EVideoTypes.h
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Debloat IVideoDriver and IrrlichtDevice includes (#15080)
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2024-08-31 11:44:30 +02:00 |
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exampleHelper.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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fast_atof.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IAnimatedMesh.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IAnimatedMeshSceneNode.h
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Support floating-point animation frame numbers
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2024-10-10 21:39:57 +02:00 |
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IAttributes.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IBillboardSceneNode.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IBoneSceneNode.h
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Refactor: Merge [IC]SkinnedMesh into SkinnedMesh (#15511)
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2024-12-06 18:03:44 +01:00 |
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ICameraSceneNode.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IContextManager.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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ICursorControl.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IDummyTransformationSceneNode.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IEventReceiver.h
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Don't memset SEvent directly (#15359)
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2024-10-31 19:24:43 +01:00 |
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IFileArchive.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IFileList.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IFileSystem.h
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Irrlicht cleanups (mostly getting rid of core::array)
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2024-08-17 19:49:11 +02:00 |
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IGPUProgrammingServices.h
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Clean up Irrlicht shader API
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2024-12-31 14:47:46 +01:00 |
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IGUIButton.h
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Make button sprites (scrollbar arrows) DPI-aware (#14772)
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2024-06-26 15:25:27 +02:00 |
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IGUICheckBox.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IGUIComboBox.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IGUIEditBox.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IGUIElement.h
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Irrlicht: Get rid of obsolete setDebugName (#15541)
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2024-12-14 17:03:08 +01:00 |
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IGUIEnvironment.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IGUIFileOpenDialog.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IGUIFont.h
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IGUIFont / CGUITTFont code cleanups (#15581)
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2024-12-23 12:49:47 +01:00 |
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IGUIFontBitmap.h
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IGUIFont / CGUITTFont code cleanups (#15581)
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2024-12-23 12:49:47 +01:00 |
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IGUIImage.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IGUIImageList.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IGUIListBox.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IGUIScrollBar.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IGUISkin.h
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Move Minetest GUISkin -> Irrlicht CGUISkin
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2024-09-08 13:53:33 +02:00 |
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IGUISpriteBank.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IGUIStaticText.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IGUITabControl.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IGUIToolbar.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IImage.h
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Add 10-bit texture format and setting to chose PP color depth
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2024-12-04 18:20:34 +01:00 |
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IImageLoader.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IImageWriter.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IIndexBuffer.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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ILogger.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IMaterialRenderer.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IMaterialRendererServices.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IMemoryReadFile.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IMesh.h
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Add static glTF support (#14557)
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2024-09-02 14:50:30 +02:00 |
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IMeshBuffer.h
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Put all pieces together and clean up leftover code
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2024-09-02 21:50:13 +02:00 |
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IMeshCache.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IMeshLoader.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IMeshManipulator.h
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Fix situation around aabbox3d default constructor (#15586)
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2024-12-29 14:36:30 +01:00 |
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IMeshSceneNode.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IOSOperator.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IReadFile.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IReferenceCounted.h
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Irrlicht: Get rid of obsolete setDebugName (#15541)
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2024-12-14 17:03:08 +01:00 |
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IRenderTarget.h
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GL: fix and clean up some code
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2024-12-04 18:20:34 +01:00 |
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irr_ptr.h
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Move irr_ptr.h too irr/include/
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2024-09-18 12:19:40 +02:00 |
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irrArray.h
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Fix core::array::reallocate when shrinking
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2024-12-20 15:04:08 +01:00 |
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IrrCompileConfig.h
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Simplify Irrlicht CMake for static linking
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2024-04-10 15:31:59 +02:00 |
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irrlicht.h
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Remove BMP image support (#15434)
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2024-11-15 12:21:30 +01:00 |
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IrrlichtDevice.h
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Better UX when touch events aren't supported by Irrlicht device (#15288)
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2024-10-16 21:37:00 +02:00 |
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irrMath.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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irrpack.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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irrString.h
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Fix irrString use-after-free with char-like assignment (operator=)
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2024-10-04 10:45:09 +02:00 |
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irrTypes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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irrunpack.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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ISceneCollisionManager.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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ISceneManager.h
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Refactor: Merge [IC]SkinnedMesh into SkinnedMesh (#15511)
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2024-12-06 18:03:44 +01:00 |
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ISceneNode.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IShaderConstantSetCallBack.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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ITexture.h
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Implement support for FSAA in combination with post-processing (#15392)
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2024-11-18 14:06:48 +01:00 |
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ITimer.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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IVertexBuffer.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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IVideoDriver.h
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Show active HW buffers in profiler
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2024-12-31 14:47:46 +01:00 |
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IWriteFile.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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Keycodes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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line2d.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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line3d.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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matrix4.h
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Test & document conventions used by matrix4::setRotation* (#15542)
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2024-12-14 17:02:16 +01:00 |
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mt_opengl.h
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Fix some issues with mt_opengl
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2024-12-04 18:20:34 +01:00 |
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path.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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plane3d.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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position2d.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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quaternion.h
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Get rid of definitelyIdentityMatrix (#15480)
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2024-11-29 12:00:09 +01:00 |
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rect.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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S3DVertex.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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SAnimatedMesh.h
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Fix situation around aabbox3d default constructor (#15586)
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2024-12-29 14:36:30 +01:00 |
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SceneParameters.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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SColor.h
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Add 10-bit texture format and setting to chose PP color depth
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2024-12-04 18:20:34 +01:00 |
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SExposedVideoData.h
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Irrlicht: Use EGL over GLX (#15286)
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2024-10-22 23:04:46 +02:00 |
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SIrrCreationParameters.h
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Expose OpenGL debugging as a normal setting
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2024-04-15 17:48:33 +02:00 |
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SkinnedMesh.h
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Fix situation around aabbox3d default constructor (#15586)
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2024-12-29 14:36:30 +01:00 |
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SMaterial.h
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Move SMaterial std::hash impl to its header
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2024-12-04 18:20:34 +01:00 |
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SMaterialLayer.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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SMesh.h
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Fix situation around aabbox3d default constructor (#15586)
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2024-12-29 14:36:30 +01:00 |
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SMeshBuffer.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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SOverrideMaterial.h
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Drop fixed pipeline lighting stuff (#15165)
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2024-09-18 12:18:28 +02:00 |
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SSkinMeshBuffer.h
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Fix situation around aabbox3d default constructor (#15586)
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2024-12-29 14:36:30 +01:00 |
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SVertexIndex.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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SVertexManipulator.h
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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SViewFrustum.h
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Fix situation around aabbox3d default constructor (#15586)
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2024-12-29 14:36:30 +01:00 |
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vector2d.h
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Support floating-point animation frame numbers
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2024-10-10 21:39:57 +02:00 |
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vector3d.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |