| .. | 
		
		
			
			
			
			
				| jthread | Temporary commit; lots of test code and stuff | 2011-02-21 00:45:14 +02:00 | 
		
			
			
			
			
				| sqlite | New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) | 2011-06-25 04:25:14 +03:00 | 
		
			
			
			
			
				| activeobject.h | reorganized a lot of stuff and modified mapgen and objects slightly while doing it | 2011-06-26 15:48:56 +03:00 | 
		
			
			
			
			
				| auth.cpp | auth stuff is now saved only when modified | 2011-05-31 00:23:39 +03:00 | 
		
			
			
			
			
				| auth.h | auth stuff is now saved only when modified | 2011-05-31 00:23:39 +03:00 | 
		
			
			
			
			
				| base64.cpp | Fixed the password crash on Windows | 2011-06-02 00:01:11 +03:00 | 
		
			
			
			
			
				| base64.h | Passwords - password entry at main menu, stored and checked by server | 2011-05-20 20:28:03 +01:00 | 
		
			
			
			
			
				| client.cpp | Fixed problem of server always receiving an empty password from the client | 2011-07-31 15:32:45 +03:00 | 
		
			
			
			
			
				| client.h | made screen go slightly blue when underwater | 2011-07-01 21:25:31 +03:00 | 
		
			
			
			
			
				| clientobject.cpp | Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in | 2011-07-16 17:39:03 +03:00 | 
		
			
			
			
			
				| clientobject.h | reorganized a lot of stuff and modified mapgen and objects slightly while doing it | 2011-06-26 15:48:56 +03:00 | 
		
			
			
			
			
				| clientserver.h | Added network protocol version number in protocol | 2011-07-30 20:02:17 +03:00 | 
		
			
			
			
			
				| clouds.cpp | * by popular request, fewer clouds | 2011-07-20 02:44:51 +02:00 | 
		
			
			
			
			
				| clouds.h | random comment updates | 2011-04-30 02:12:32 +03:00 | 
		
			
			
			
			
				| cmake_config.h.in | cleaning notes and stuff | 2011-04-06 11:34:41 +03:00 | 
		
			
			
			
			
				| CMakeLists.txt | updated CMakeList.txts a bit | 2011-07-31 00:51:18 +03:00 | 
		
			
			
			
			
				| collision.cpp | extended content-type range | 2011-07-23 16:55:26 +03:00 | 
		
			
			
			
			
				| collision.h | reorganized a lot of stuff and modified mapgen and objects slightly while doing it | 2011-06-26 15:48:56 +03:00 | 
		
			
			
			
			
				| common_irrlicht.h | Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. This should fix the compiler error caused by irrlicht on 64-bit fedora defining u64 to be different. | 2011-07-17 19:32:06 +03:00 | 
		
			
			
			
			
				| config.h | made old build system to work too. the cmake one doesn't make working binaries for some computers. | 2011-01-18 15:05:29 +02:00 | 
		
			
			
			
			
				| connection.cpp | Cleaned networking code a bit (had this one on the to-do list for like 4 months already) | 2011-05-21 12:25:08 +03:00 | 
		
			
			
			
			
				| connection.h | Cleaned networking code a bit (had this one on the to-do list for like 4 months already) | 2011-05-21 12:25:08 +03:00 | 
		
			
			
			
			
				| constants.h | small comment update | 2011-05-18 21:59:31 +03:00 | 
		
			
			
			
			
				| content_cao.cpp | + fireflies | 2011-07-20 22:05:57 +02:00 | 
		
			
			
			
			
				| content_cao.h | Rats are now eatable. Also made their selection box move smoothly. | 2011-07-30 18:51:15 +03:00 | 
		
			
			
			
			
				| content_craft.cpp | merged the content type extension and delta | 2011-07-23 19:04:37 +03:00 | 
		
			
			
			
			
				| content_craft.h | Created and moved stuff to content_nodemeta.{h,cpp} | 2011-06-18 00:46:50 +03:00 | 
		
			
			
			
			
				| content_inventory.cpp | Rats are now eatable. Also made their selection box move smoothly. | 2011-07-30 18:51:15 +03:00 | 
		
			
			
			
			
				| content_inventory.h | Rats are now eatable. Also made their selection box move smoothly. | 2011-07-30 18:51:15 +03:00 | 
		
			
			
			
			
				| content_mapblock.cpp | merged jungle and bluish shadows | 2011-07-23 20:01:06 +03:00 | 
		
			
			
			
			
				| content_mapblock.h | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp} | 2011-06-17 23:20:31 +03:00 | 
		
			
			
			
			
				| content_mapnode.cpp | Added MaterialItem conversion from old content type namespace to new | 2011-07-31 02:20:40 +03:00 | 
		
			
			
			
			
				| content_mapnode.h | Added MaterialItem conversion from old content type namespace to new | 2011-07-31 02:20:40 +03:00 | 
		
			
			
			
			
				| content_nodemeta.cpp | made more things burnable in furnace | 2011-07-30 14:57:43 +03:00 | 
		
			
			
			
			
				| content_nodemeta.h | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} | 2011-06-18 02:00:01 +03:00 | 
		
			
			
			
			
				| content_object.h | + fireflies | 2011-07-20 22:05:57 +02:00 | 
		
			
			
			
			
				| content_sao.cpp | Rats are now eatable. Also made their selection box move smoothly. | 2011-07-30 18:51:15 +03:00 | 
		
			
			
			
			
				| content_sao.h | Rats are now eatable. Also made their selection box move smoothly. | 2011-07-30 18:51:15 +03:00 | 
		
			
			
			
			
				| debug.cpp | fixed warnings reported by cppcheck | 2011-04-11 11:36:13 +03:00 | 
		
			
			
			
			
				| debug.h | Get rid of all the string format warnings caused by the DSTACK macro | 2011-05-16 21:47:50 +01:00 | 
		
			
			
			
			
				| defaultsettings.cpp | changelog update and disable motd by default | 2011-07-31 01:14:56 +03:00 | 
		
			
			
			
			
				| environment.cpp | Made rats cookable and made them spawn near trees | 2011-07-30 17:51:21 +03:00 | 
		
			
			
			
			
				| environment.h | made screen go slightly blue when underwater | 2011-07-01 21:25:31 +03:00 | 
		
			
			
			
			
				| exceptions.h | framework for modifying textures | 2010-12-20 22:03:49 +02:00 | 
		
			
			
			
			
				| farmesh.cpp | Merge branch 'upstream/master' | 2011-07-14 22:43:28 +02:00 | 
		
			
			
			
			
				| farmesh.h | + farmesh config options | 2011-07-11 15:01:43 +02:00 | 
		
			
			
			
			
				| filesys.cpp | New map directory structure that avoids map size being limited by filesystem | 2011-05-18 16:48:27 +01:00 | 
		
			
			
			
			
				| filesys.h | New map directory structure that avoids map size being limited by filesystem | 2011-05-18 16:48:27 +01:00 | 
		
			
			
			
			
				| game.cpp | Server configuration is now written when "/#setting whatever = whatever" is issued. | 2011-07-30 19:49:42 +03:00 | 
		
			
			
			
			
				| game.h | Server configuration is now written when "/#setting whatever = whatever" is issued. | 2011-07-30 19:49:42 +03:00 | 
		
			
			
			
			
				| gettext.h | quick fix to it not building with gettext on my visual studio environment | 2011-07-30 14:38:41 +03:00 | 
		
			
			
			
			
				| gettime.h | organizing stuff. | 2010-12-21 18:08:24 +02:00 | 
		
			
			
			
			
				| guiInventoryMenu.cpp | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} | 2011-06-18 02:00:01 +03:00 | 
		
			
			
			
			
				| guiInventoryMenu.h | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} | 2011-06-18 02:00:01 +03:00 | 
		
			
			
			
			
				| guiKeyChangeMenu.cpp | Removed remaining -delta references | 2011-07-30 14:02:11 +03:00 | 
		
			
			
			
			
				| guiKeyChangeMenu.h | Removed remaining -delta references | 2011-07-30 14:02:11 +03:00 | 
		
			
			
			
			
				| guiMainMenu.cpp | changed some lines to fit the 80chars limit | 2011-07-22 07:25:40 +02:00 | 
		
			
			
			
			
				| guiMainMenu.h | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge | 2011-06-26 12:24:32 +02:00 | 
		
			
			
			
			
				| guiMessageMenu.cpp | changed some lines to fit the 80chars limit | 2011-07-22 07:25:40 +02:00 | 
		
			
			
			
			
				| guiMessageMenu.h | added new submenu for key assignment | 2011-06-01 19:44:07 +02:00 | 
		
			
			
			
			
				| guiPasswordChange.cpp | changed some lines to fit the 80chars limit | 2011-07-22 07:25:40 +02:00 | 
		
			
			
			
			
				| guiPasswordChange.h | Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp | 2011-05-31 11:59:51 +03:00 | 
		
			
			
			
			
				| guiPauseMenu.cpp | updated pause menu text a bit | 2011-07-30 18:54:02 +03:00 | 
		
			
			
			
			
				| guiPauseMenu.h | Added the ability to change your password (via pause menu) | 2011-05-22 21:09:12 +01:00 | 
		
			
			
			
			
				| guiTextInputMenu.cpp | changed some lines to fit the 80chars limit | 2011-07-22 07:25:40 +02:00 | 
		
			
			
			
			
				| guiTextInputMenu.h | OMG! Main Menu! | 2011-01-23 17:29:15 +02:00 | 
		
			
			
			
			
				| inventory.cpp | Added MaterialItem conversion from old content type namespace to new | 2011-07-31 02:20:40 +03:00 | 
		
			
			
			
			
				| inventory.h | Added MaterialItem conversion from old content type namespace to new | 2011-07-31 02:20:40 +03:00 | 
		
			
			
			
			
				| keycode.cpp | Changing key settings now doesn't require a game restart | 2011-07-22 22:35:20 +03:00 | 
		
			
			
			
			
				| keycode.h | * key change menu now saving immediately | 2011-07-22 21:54:26 +02:00 | 
		
			
			
			
			
				| light.cpp | tested out and commented out some new stuff for the terrain generator, to be used in the future. | 2011-04-26 15:38:42 +03:00 | 
		
			
			
			
			
				| light.h | all kinds of tweaking and fixing | 2011-02-04 01:22:07 +02:00 | 
		
			
			
			
			
				| main.cpp | Fixed problem of server always receiving an empty password from the client | 2011-07-31 15:32:45 +03:00 | 
		
			
			
			
			
				| main.h | reorganized stuff | 2011-06-26 18:51:57 +03:00 | 
		
			
			
			
			
				| map.cpp | and now fixed a bug in removing that debug output | 2011-07-24 12:13:51 +03:00 | 
		
			
			
			
			
				| map.h | Fixed objects being sometimes not able to be stored statically in a block when block has been unloaded | 2011-07-01 21:04:40 +03:00 | 
		
			
			
			
			
				| mapblock_mesh.cpp | made shadows less blue | 2011-07-24 00:49:45 +03:00 | 
		
			
			
			
			
				| mapblock_mesh.h | Made dark places tint slightly in blue | 2011-07-23 04:10:17 +03:00 | 
		
			
			
			
			
				| mapblock_nodemod.h | forgot to add mapblock_nodemod.h | 2011-06-18 02:01:51 +03:00 | 
		
			
			
			
			
				| mapblock.cpp | fix server build | 2011-07-25 23:31:02 +03:00 | 
		
			
			
			
			
				| mapblock.h | Added a mapblock analyzing function for debugging use and fixed remaining mapgen bugs | 2011-07-24 12:09:33 +03:00 | 
		
			
			
			
			
				| mapblockobject.cpp | extended content-type range | 2011-07-23 16:55:26 +03:00 | 
		
			
			
			
			
				| mapblockobject.h | All textures are are now searched first from the directory specified by the texture_path setting. | 2011-05-21 11:07:03 +03:00 | 
		
			
			
			
			
				| mapchunk.h | even more code refactoring | 2011-06-26 02:34:36 +03:00 | 
		
			
			
			
			
				| mapgen.cpp | Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff | 2011-07-30 23:33:57 +03:00 | 
		
			
			
			
			
				| mapgen.h | moved mapgen stuff around abit | 2011-06-25 18:35:32 +03:00 | 
		
			
			
			
			
				| mapnode.cpp | Added MaterialItem conversion from old content type namespace to new | 2011-07-31 02:20:40 +03:00 | 
		
			
			
			
			
				| mapnode.h | Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff | 2011-07-30 23:33:57 +03:00 | 
		
			
			
			
			
				| mapsector.cpp | more reorganizing of map code | 2011-06-26 01:31:43 +03:00 | 
		
			
			
			
			
				| mapsector.h | more reorganizing of map code | 2011-06-26 01:31:43 +03:00 | 
		
			
			
			
			
				| materials.cpp | extended content-type range | 2011-07-23 16:55:26 +03:00 | 
		
			
			
			
			
				| materials.h | extended content-type range | 2011-07-23 16:55:26 +03:00 | 
		
			
			
			
			
				| mineral.cpp | All textures are are now searched first from the directory specified by the texture_path setting. | 2011-05-21 11:07:03 +03:00 | 
		
			
			
			
			
				| mineral.h | reorganized stuff | 2011-06-26 18:51:57 +03:00 | 
		
			
			
			
			
				| modalMenu.h | changed node metadata format to better accomodate future needs and problems | 2011-04-05 00:24:47 +03:00 | 
		
			
			
			
			
				| nodemetadata.cpp | Created and moved stuff to content_nodemeta.{h,cpp} | 2011-06-18 00:46:50 +03:00 | 
		
			
			
			
			
				| nodemetadata.h | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} | 2011-06-18 02:00:01 +03:00 | 
		
			
			
			
			
				| noise.cpp | updated noise stuff | 2011-06-26 18:50:13 +03:00 | 
		
			
			
			
			
				| noise.h | updated noise stuff | 2011-06-26 18:50:13 +03:00 | 
		
			
			
			
			
				| player.cpp | Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff | 2011-07-30 23:33:57 +03:00 | 
		
			
			
			
			
				| player.h | Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff | 2011-07-30 23:33:57 +03:00 | 
		
			
			
			
			
				| porting.cpp | Check the data path before usage | 2011-07-20 17:59:48 +02:00 | 
		
			
			
			
			
				| porting.h | Ctrl+C handling on POSIX, some commands for server and other tweaking | 2011-02-15 16:11:24 +02:00 | 
		
			
			
			
			
				| profiler.h | Reduced the CPU usage of the sent block selector algorithm | 2011-05-31 00:15:43 +03:00 | 
		
			
			
			
			
				| serialization.cpp | Messed around with genmap.py. Now supports format version 17. | 2011-06-05 00:10:06 +03:00 | 
		
			
			
			
			
				| serialization.h | extended content-type range | 2011-07-23 16:55:26 +03:00 | 
		
			
			
			
			
				| server.cpp | Fixes a bug that made the server to deny non-empty passwords from players connecting the first time. | 2011-07-31 15:51:24 +03:00 | 
		
			
			
			
			
				| server.h | fix to the former | 2011-07-30 20:10:16 +03:00 | 
		
			
			
			
			
				| servercommand.cpp | Server configuration is now written when "/#setting whatever = whatever" is issued. | 2011-07-30 19:49:42 +03:00 | 
		
			
			
			
			
				| servercommand.h | Added message of the day and made it properly configurable using /#setting (not saved to config file yet) | 2011-07-30 19:31:33 +03:00 | 
		
			
			
			
			
				| servermain.cpp | Server configuration is now written when "/#setting whatever = whatever" is issued. | 2011-07-30 19:49:42 +03:00 | 
		
			
			
			
			
				| serverobject.cpp | Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in | 2011-07-16 17:39:03 +03:00 | 
		
			
			
			
			
				| serverobject.h | Rats are now eatable. Also made their selection box move smoothly. | 2011-07-30 18:51:15 +03:00 | 
		
			
			
			
			
				| sha1.cpp | Passwords - a few corrections to the previous commit | 2011-05-20 21:37:13 +01:00 | 
		
			
			
			
			
				| sha1.h | Passwords - a few corrections to the previous commit | 2011-05-20 21:37:13 +01:00 | 
		
			
			
			
			
				| socket.cpp | fixed warnings reported by cppcheck | 2011-04-11 11:36:13 +03:00 | 
		
			
			
			
			
				| socket.h | some fixes to make compiling on some bsd easier | 2011-02-11 22:34:34 +02:00 | 
		
			
			
			
			
				| staticobject.h | added missing file | 2011-04-10 20:49:15 +03:00 | 
		
			
			
			
			
				| strfnd.h | Added message of the day and made it properly configurable using /#setting (not saved to config file yet) | 2011-07-30 19:31:33 +03:00 | 
		
			
			
			
			
				| test.cpp | extended content-type range | 2011-07-23 16:55:26 +03:00 | 
		
			
			
			
			
				| test.h | license stuff | 2010-11-29 20:13:04 +02:00 | 
		
			
			
			
			
				| threads.h | added some missing files | 2010-12-20 22:23:24 +02:00 | 
		
			
			
			
			
				| tile.cpp | Updated the texture atlas a bit | 2011-07-24 12:45:52 +03:00 | 
		
			
			
			
			
				| tile.h | All textures are are now searched first from the directory specified by the texture_path setting. | 2011-05-21 11:07:03 +03:00 | 
		
			
			
			
			
				| utility.cpp | Fixed the password crash on Windows | 2011-06-02 00:01:11 +03:00 | 
		
			
			
			
			
				| utility.h | mapgen stuff | 2011-06-25 16:32:09 +03:00 | 
		
			
			
			
			
				| voxel.cpp | extended content-type range | 2011-07-23 16:55:26 +03:00 | 
		
			
			
			
			
				| voxel.h | New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) | 2011-06-25 04:25:14 +03:00 | 
		
			
			
			
			
				| winresource.rc | added windows icon | 2011-07-31 00:39:43 +03:00 |