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client.cpp
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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client.h
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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clientserver.h
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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common_irrlicht.h
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license stuff
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2010-11-29 20:13:04 +02:00 |
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connection.cpp
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license stuff
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2010-11-29 20:13:04 +02:00 |
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connection.h
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license stuff
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2010-11-29 20:13:04 +02:00 |
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constants.h
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tinkering around
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2010-12-14 13:14:43 +02:00 |
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debug.cpp
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license stuff (more to come)
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2010-11-29 20:05:30 +02:00 |
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debug.h
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license stuff (more to come)
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2010-11-29 20:05:30 +02:00 |
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environment.cpp
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working nicely
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2010-12-13 03:19:12 +02:00 |
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environment.h
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license stuff
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2010-11-29 20:13:04 +02:00 |
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exceptions.h
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settings manager: better default setting handling and updating config file and command line parsing
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2010-12-14 15:16:49 +02:00 |
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filesys.cpp
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license stuff
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2010-11-29 20:13:04 +02:00 |
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filesys.h
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license stuff
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2010-11-29 20:13:04 +02:00 |
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guiPauseMenu.cpp
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pausemenu stuff
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2010-12-14 03:07:37 +02:00 |
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guiPauseMenu.h
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pausemenu stuff
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2010-12-14 03:07:37 +02:00 |
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heightmap.cpp
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license stuff
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2010-11-29 20:13:04 +02:00 |
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heightmap.h
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license stuff
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2010-11-29 20:13:04 +02:00 |
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inventory.cpp
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license stuff
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2010-11-29 20:13:04 +02:00 |
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inventory.h
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better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
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light.cpp
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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light.h
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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loadstatus.h
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license stuff
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2010-11-29 20:13:04 +02:00 |
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main.cpp
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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main.h
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in before messing with face drawing orientation
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2010-12-14 00:21:18 +02:00 |
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map.cpp
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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map.h
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tinkering around
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2010-12-14 13:14:43 +02:00 |
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mapblock.cpp
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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mapblock.h
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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mapblockobject.cpp
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working nicely
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2010-12-13 03:19:12 +02:00 |
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mapblockobject.h
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working nicely
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2010-12-13 03:19:12 +02:00 |
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mapnode.cpp
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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mapnode.h
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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mapsector.cpp
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license stuff
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2010-11-29 20:13:04 +02:00 |
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mapsector.h
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better water
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2010-11-30 15:35:03 +02:00 |
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player.cpp
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working nicely
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2010-12-13 03:19:12 +02:00 |
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player.h
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better water
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2010-11-30 15:35:03 +02:00 |
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porting.h
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license stuff
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2010-11-29 20:13:04 +02:00 |
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serialization.cpp
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better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
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serialization.h
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commit before content-tile separation
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2010-12-13 21:32:35 +02:00 |
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server.cpp
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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server.h
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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socket.cpp
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settings manager: better default setting handling and updating config file and command line parsing
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2010-12-14 15:16:49 +02:00 |
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socket.h
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license stuff
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2010-11-29 20:13:04 +02:00 |
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strfnd.h
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license stuff
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2010-11-29 20:13:04 +02:00 |
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test.cpp
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settings manager: better default setting handling and updating config file and command line parsing
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2010-12-14 15:16:49 +02:00 |
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test.h
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license stuff
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2010-11-29 20:13:04 +02:00 |
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tile.cpp
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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tile.h
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
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utility.cpp
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license stuff
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2010-11-29 20:13:04 +02:00 |
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utility.h
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settings manager: better default setting handling and updating config file and command line parsing
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2010-12-14 15:16:49 +02:00 |
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voxel.cpp
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little fixes
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2010-12-14 02:24:00 +02:00 |
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voxel.h
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commit before content-tile separation
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2010-12-13 21:32:35 +02:00 |