Camera's near-plane will be hard-coded to 0.1 on all non-Android platforms. The upper-bound of this setting has been reduced to 0.25, as 0.5 is just way too high. |
||
|---|---|---|
| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||
Camera's near-plane will be hard-coded to 0.1 on all non-Android platforms. The upper-bound of this setting has been reduced to 0.25, as 0.5 is just way too high. |
||
|---|---|---|
| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||