minetest/src/network/lan.cpp

329 lines
9.5 KiB
C++

/*
Minetest
Copyright (C) 2024 proller <proler@gmail.com> and contributors.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "network/lan.h"
#include <cstdint>
#include "convert_json.h"
#include "socket.h"
#include "log.h"
#include "settings.h"
#include "version.h"
#include "networkprotocol.h"
#include "server/serverlist.h"
#include "debug.h"
#include "json/json.h"
#include <mutex>
#include <shared_mutex>
#include "porting.h"
#include "threading/thread.h"
#include "network/address.h"
//copypaste from ../socket.cpp
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
// Without this some of the network functions are not found on mingw
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#define LAST_SOCKET_ERR() WSAGetLastError()
typedef SOCKET socket_t;
typedef int socklen_t;
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <fcntl.h>
#include <netdb.h>
#include <unistd.h>
#include <arpa/inet.h>
#ifndef __ANDROID__
#include <ifaddrs.h>
#define HAVE_IFADDRS 1
#endif
#define LAST_SOCKET_ERR() (errno)
typedef int socket_t;
#endif
const char* adv_multicast_addr = "224.1.1.1";
const static unsigned short int adv_port = 29998;
static std::string ask_str;
bool use_ipv6 = true;
lan_adv::lan_adv() : Thread("lan_adv")
{
}
void lan_adv::ask()
{
if (!isRunning()) start();
if (ask_str.empty()) {
Json::Value j;
j["cmd"] = "ask";
ask_str = fastWriteJson(j);
}
send_string(ask_str);
}
void lan_adv::send_string(const std::string &str)
{
if (g_settings->getBool("enable_ipv6")) {
std::vector<uint32_t> scopes;
// todo: windows and android
#if HAVE_IFADDRS
struct ifaddrs *ifaddr = nullptr, *ifa = nullptr;
if (getifaddrs(&ifaddr) < 0) {
} else {
for (ifa = ifaddr; ifa; ifa = ifa->ifa_next) {
if (!ifa->ifa_addr)
continue;
if (ifa->ifa_addr->sa_family != AF_INET6)
continue;
auto sa = *((struct sockaddr_in6 *)ifa->ifa_addr);
if (sa.sin6_scope_id)
scopes.push_back(sa.sin6_scope_id);
/*errorstream<<"in=" << ifa->ifa_name << " a="<<Address(*((struct sockaddr_in6*)ifa->ifa_addr)).serializeString()<<" ba=" << ifa->ifa_broadaddr <<" sc=" << sa.sin6_scope_id <<" fl=" << ifa->ifa_flags
//<< " bn=" << Address(*((struct sockaddr_in6*)ifa->ifa_broadaddr)).serializeString()
<<"\n"; */
}
}
freeifaddrs(ifaddr);
#endif
if (scopes.empty())
scopes.push_back(0);
struct addrinfo hints
{
};
hints.ai_family = AF_INET6;
hints.ai_socktype = SOCK_DGRAM;
hints.ai_flags = AI_V4MAPPED | AI_ADDRCONFIG;
struct addrinfo *result = nullptr;
if (!getaddrinfo("ff02::1", nullptr, &hints, &result)) {
for (auto info = result; info; info = info->ai_next) {
try {
sockaddr_in6 addr = *((struct sockaddr_in6 *)info->ai_addr);
addr.sin6_port = htons(adv_port);
UDPSocket socket_send(true);
int set_option_on = 1;
//setsockopt(socket_send.GetHandle(), SOL_SOCKET, IPV6_MULTICAST_HOPS,
// (const char *)&set_option_on, sizeof(set_option_on));
auto use_scopes = scopes;
if (addr.sin6_scope_id) {
use_scopes.clear();
use_scopes.push_back(addr.sin6_scope_id);
}
for (auto &scope : use_scopes) {
addr.sin6_scope_id = scope;
socket_send.Send(Address(addr), str.c_str(), str.size());
}
} catch (const std::exception &e) {
verbosestream << "udp broadcast send over ipv6 fail " << e.what() << "\n";
}
}
freeaddrinfo(result);
}
}
try {
sockaddr_in addr = {};
addr.sin_family = AF_INET;
addr.sin_port = htons(adv_port);
UDPSocket socket_send(false);
inet_pton(AF_INET, adv_multicast_addr, &(addr.sin_addr));
struct ip_mreq mreq;
mreq.imr_multiaddr.s_addr = inet_addr(adv_multicast_addr);
mreq.imr_interface.s_addr = htonl(INADDR_ANY);
setsockopt(socket_send.GetHandle(), IPPROTO_IP, IP_ADD_MEMBERSHIP,
(const char *)&mreq, sizeof(mreq));
//int set_option_on = 2;
//setsockopt(socket_send.GetHandle(), SOL_SOCKET, IP_MULTICAST_TTL,
// (const char *)&set_option_on, sizeof(set_option_on));
socket_send.Send(Address(addr), str.c_str(), str.size());
} catch (const std::exception &e) {
verbosestream << "udp broadcast send over ipv4 fail " << e.what() << "\n";
}
}
void lan_adv::serve(unsigned short port)
{
server_port = port;
stop();
start();
}
void *lan_adv::run()
{
BEGIN_DEBUG_EXCEPTION_HANDLER;
setName("lan_adv " + (server_port ? std::string("server") : std::string("client")));
UDPSocket socket_recv(g_settings->getBool("enable_ipv6"));
int set_option_off = 0, set_option_on = 1;
setsockopt(socket_recv.GetHandle(), SOL_SOCKET, SO_REUSEADDR,
(const char *)&set_option_on, sizeof(set_option_on));
#ifdef SO_REUSEPORT
setsockopt(socket_recv.GetHandle(), SOL_SOCKET, SO_REUSEPORT,
(const char *)&set_option_on, sizeof(set_option_on));
#endif
struct ip_mreq mreq;
mreq.imr_multiaddr.s_addr = inet_addr(adv_multicast_addr);
mreq.imr_interface.s_addr = htonl(INADDR_ANY);
setsockopt(socket_recv.GetHandle(), IPPROTO_IP, IP_ADD_MEMBERSHIP,
(const char *)&mreq, sizeof(mreq));
setsockopt(socket_recv.GetHandle(), IPPROTO_IPV6, IPV6_V6ONLY,
(const char *)&set_option_off, sizeof(set_option_off));
socket_recv.setTimeoutMs(200);
if (g_settings->getBool("enable_ipv6")) {
try {
socket_recv.Bind(Address(in6addr_any, adv_port));
} catch (const std::exception &e) {
warningstream << m_name << ": cant bind ipv6 address [" << e.what()
<< "], trying ipv4. " << std::endl;
try {
socket_recv.Bind(Address((u32)INADDR_ANY, adv_port));
} catch (const std::exception &e) {
warningstream << m_name << ": cant bind ipv4 too [" << e.what() << "]"
<< std::endl;
return nullptr;
}
}
} else {
try {
socket_recv.Bind(Address((u32)INADDR_ANY, adv_port));
} catch (const std::exception &e) {
warningstream << m_name << ": cant bind ipv4 [" << e.what() << "]"
<< std::endl;
return nullptr;
}
}
std::unordered_map<std::string, uint64_t> limiter;
const unsigned int packet_maxsize = 16384;
char buffer[packet_maxsize];
Json::Reader reader;
std::string answer_str;
Json::Value server;
if (server_port) {
server["name"] = g_settings->get("server_name");
server["description"] = g_settings->get("server_description");
server["version"] = g_version_string;
bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
server["proto_min"] =
strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MIN;
server["proto_max"] = LATEST_PROTOCOL_VERSION;
server["url"] = g_settings->get("server_url");
server["creative"] = g_settings->getBool("creative_mode");
server["damage"] = g_settings->getBool("enable_damage");
server["password"] = g_settings->getBool("disallow_empty_password");
server["pvp"] = g_settings->getBool("enable_pvp");
server["port"] = server_port;
server["clients"] = clients_num.load();
server["clients_max"] = g_settings->getU16("max_users");
send_string(fastWriteJson(server));
}
while (isRunning() && !stopRequested()) {
BEGIN_DEBUG_EXCEPTION_HANDLER;
Address addr;
int rlen = socket_recv.Receive(addr, buffer, packet_maxsize);
if (rlen <= 0)
continue;
Json::Value p;
if (!reader.parse(std::string(buffer, rlen), p)) {
//errorstream << "cant parse "<< s << "\n";
continue;
}
auto addr_str = addr.serializeString();
auto now = porting::getTimeMs();
//errorstream << " a=" << addr.serializeString() << " : " << addr.getPort() << " l=" << rlen << " b=" << p << " ; server=" << server_port << "\n";
if (server_port) {
if (p["cmd"] == "ask" && limiter[addr_str] < now) {
(clients_num.load() ? infostream : actionstream)
<< "lan: want play " << addr_str << std::endl;
server["clients"] = clients_num.load();
answer_str = fastWriteJson(server);
limiter[addr_str] = now + 3000;
send_string(answer_str);
//UDPSocket socket_send(true);
//addr.setPort(adv_port);
//socket_send.Send(addr, answer_str.c_str(), answer_str.size());
}
} else {
if (p["cmd"] == "ask") {
actionstream << "lan: want play " << addr_str << std::endl;
}
if (p["port"].isInt()) {
p["address"] = addr_str;
auto key = addr_str + ":" + p["port"].asString();
std::unique_lock lock(mutex);
if (p["cmd"].asString() == "shutdown") {
//infostream << "server shutdown " << key << "\n";
collected.erase(key);
fresh = true;
} else {
if (!collected.count(key))
actionstream << "lan server start " << key << "\n";
collected.insert_or_assign(key, p);
fresh = true;
}
}
//errorstream<<" current list: ";for (auto & i : collected) {errorstream<< i.first <<" ; ";}errorstream<<std::endl;
}
END_DEBUG_EXCEPTION_HANDLER;
}
if (server_port) {
Json::Value answer_json;
answer_json["port"] = server_port;
answer_json["cmd"] = "shutdown";
send_string(fastWriteJson(answer_json));
}
END_DEBUG_EXCEPTION_HANDLER;
return nullptr;
}