| * Add uniform for frame delta time * Adjust exposure in logarithmic (EV) space * Add network support and LUA API * Add testing mod | ||
|---|---|---|
| .. | ||
| opengl_fragment.glsl | ||
| opengl_vertex.glsl | ||
| * Add uniform for frame delta time * Adjust exposure in logarithmic (EV) space * Add network support and LUA API * Add testing mod | ||
|---|---|---|
| .. | ||
| opengl_fragment.glsl | ||
| opengl_vertex.glsl | ||