Before #11646, core.copy_dir would overwrite the target if it exists. Adding core.delete_dir restores the exact same behaviour Fixes #12303 |
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|---|---|---|
| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| locale | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||
Before #11646, core.copy_dir would overwrite the target if it exists. Adding core.delete_dir restores the exact same behaviour Fixes #12303 |
||
|---|---|---|
| .. | ||
| async | ||
| client | ||
| common | ||
| fstk | ||
| game | ||
| locale | ||
| mainmenu | ||
| profiler | ||
| init.lua | ||
| settingtypes.txt | ||