// Luanti // SPDX-License-Identifier: LGPL-2.1-or-later // Copyright (C) 2010-2013 celeron55, Perttu Ahola #include "clientobject.h" #include "debug.h" #include "porting.h" /* ClientActiveObject */ ClientActiveObject::ClientActiveObject(u16 id, Client *client, ClientEnvironment *env): ActiveObject(id), m_client(client), m_env(env) { } ClientActiveObject::~ClientActiveObject() { removeFromScene(true); } std::unique_ptr ClientActiveObject::create(ActiveObjectType type, Client *client, ClientEnvironment *env) { // Find factory function auto n = m_types.find(type); if (n == m_types.end()) { // If factory is not found, just return. warningstream << "ClientActiveObject: No factory for type=" << (int)type << std::endl; return nullptr; } Factory f = n->second; std::unique_ptr object = (*f)(client, env); return object; } void ClientActiveObject::registerType(u16 type, Factory f) { auto n = m_types.find(type); if (n != m_types.end()) return; m_types[type] = f; }