Loic Blot 
							
						 
					 
					
						
						
						
						
							
						
						
							46821f1156 
							
						 
					 
					
						
						
							
							Optimize bumpmapping mathematics  
						
						... 
						
						
						
						OpenGL_vertex:
* bufferize a duplicate calcul
* Factorize vertexes 
						
					 
					
						2015-01-16 20:54:04 +10:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
						
						
							
						
						
							516f1bcd16 
							
						 
					 
					
						
						
							
							Revert "Optimize bumpmapping mathematics"  
						
						... 
						
						
						
						This reverts commit 148fffb0f2 
						
					 
					
						2015-01-16 01:30:03 +10:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
						
						
							
						
						
							148fffb0f2 
							
						 
					 
					
						
						
							
							Optimize bumpmapping mathematics  
						
						... 
						
						
						
						OpenGL_vertex:
* bufferize a duplicate calcul
* Factorize vertexes 
						
					 
					
						2015-01-15 23:12:45 +10:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							535c473103 
							
						 
					 
					
						
						
							
							Restore finalColorBlend implementation in shaders.  
						
						
						
					 
					
						2014-12-07 11:05:00 +01:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							bf91d623c8 
							
						 
					 
					
						
						
							
							Let lighting be done only CPU side. Remove finalColorBlend implementation from shaders.  
						
						
						
					 
					
						2014-08-16 14:48:52 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							5e54bf1472 
							
						 
					 
					
						
						
							
							Make faces shading correct for all possible modes.  
						
						... 
						
						
						
						Skip shading for lightsources and top of the nodes.
Fixes liquid sources and flowing surfaces having different brightness. 
						
					 
					
						2014-08-14 06:43:47 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							c9ba92c4ad 
							
						 
					 
					
						
						
							
							Faces shading fixes  
						
						
						
					 
					
						2014-07-07 18:06:20 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							a0f78659f3 
							
						 
					 
					
						
						
							
							Improved faces shading with and without shaders.  
						
						
						
					 
					
						2014-06-17 00:56:17 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							6c98fd6658 
							
						 
					 
					
						
						
							
							Unite nodes shaders.  
						
						... 
						
						
						
						Pass drawtype and material type to shaders.
Move shaders generation to startup only.
Allow assign shaders per tile.
Initial code to support water surface shader. 
						
					 
					
						2014-06-15 05:40:33 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							db60ae0459 
							
						 
					 
					
						
						
							
							Fix invalid liquid lighting.  
						
						
						
					 
					
						2014-04-16 16:56:54 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							0dc1aec509 
							
						 
					 
					
						
						
							
							Normal maps generation on the fly.  
						
						... 
						
						
						
						Parallax mapping with slope information.
Overriding normal maps. 
						
					 
					
						2014-03-21 01:32:00 +01:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							dae03382bf 
							
						 
					 
					
						
						
							
							Optimize shaders code. Add settings at compile time.  
						
						
						
					 
					
						2013-12-09 13:28:50 +01:00 
						 
				 
			
				
					
						
							
							
								Novatux 
							
						 
					 
					
						
						
						
						
							
						
						
							206565d965 
							
						 
					 
					
						
						
							
							Fix shaders on some GPUs  
						
						
						
					 
					
						2013-12-08 08:01:20 +01:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							2330267d22 
							
						 
					 
					
						
						
							
							Shaders rework.  
						
						
						
					 
					
						2013-12-03 18:55:25 +01:00 
						 
				 
			
				
					
						
							
							
								Zeg9 
							
						 
					 
					
						
						
						
						
							
						
						
							44eb01695a 
							
						 
					 
					
						
						
							
							Fix texture bumpmapping on some GPUs  
						
						
						
					 
					
						2013-08-04 21:49:48 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
						
						
							
						
						
							3f6f327cb9 
							
						 
					 
					
						
						
							
							Add texture bumpmapping feature.  
						
						
						
					 
					
						2013-07-04 02:36:32 +02:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
						
						
							
						
						
							d7395cd2ab 
							
						 
					 
					
						
						
							
							Actually fix shader3 alpha this time  
						
						
						
					 
					
						2013-04-27 23:04:52 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
						
						
							
						
						
							ddd2b18321 
							
						 
					 
					
						
						
							
							Transform alpha channel as well in shader  
						
						
						
					 
					
						2013-04-25 12:30:01 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
						
						
							
						
						
							770305e28d 
							
						 
					 
					
						
						
							
							Add option to use texture alpha channel  
						
						
						
					 
					
						2013-04-23 22:15:51 -04:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
						
						
							
						
						
							c00c8832c6 
							
						 
					 
					
						
						
							
							Fix new_style_water  
						
						
						
					 
					
						2013-03-17 11:28:43 -04:00 
						 
				 
			
				
					
						
							
							
								Jeija 
							
						 
					 
					
						
						
						
						
							
						
						
							6f93c01af9 
							
						 
					 
					
						
						
							
							Add a list of servers to the "Multiplayer" tab  
						
						... 
						
						
						
						If USE_CURL is set, it also downloads a list from a remote server.
The url of this list is configurable in minetest.conf using the setting "serverlist_url"
The local list of favorite servers is saved in client/serverlist/filename
filename is also configureable using the setting "serverlist_file" 
						
					 
					
						2013-01-21 16:42:56 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
						
						
							
						
						
							ec54e35757 
							
						 
					 
					
						
						
							
							Tweak shader randomly a bit  
						
						
						
					 
					
						2012-12-02 23:47:53 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
						
						
							
						
						
							cd1f604ffe 
							
						 
					 
					
						
						
							
							Handle day-night transition in shader and make light sources brighter when shaders are used  
						
						
						
					 
					
						2012-12-02 14:24:58 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
						
						
							
						
						
							d0b9b10ee0 
							
						 
					 
					
						
						
							
							Remove accidental vim swap file  
						
						
						
					 
					
						2012-12-02 01:42:03 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
						
						
							
						
						
							27373919f4 
							
						 
					 
					
						
						
							
							Implement a global shader parameter passing system and useful shaders  
						
						
						
					 
					
						2012-12-02 00:46:18 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
						
						
							
						
						
							22e6fb7056 
							
						 
					 
					
						
						
							
							ShaderSource and silly example shaders  
						
						
						
					 
					
						2012-12-02 00:46:18 +02:00