* point out setInventoryTextureCube() is broken with a FIXME
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				| @ -1092,7 +1092,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg, | ||||
| 					imagename_right, device); | ||||
| 			assert(img_top && img_left && img_right); | ||||
| 
 | ||||
| 			// TODO: Create textures from images
 | ||||
| 			// FIXME: Create textures from left and right images
 | ||||
| 			video::ITexture *texture_top = driver->addTexture( | ||||
| 					(imagename_top + "__temp__").c_str(), img_top); | ||||
| 			assert(texture_top); | ||||
|  | ||||
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