num_emerge_threads: Warn of crashes when > 1 (#8357)
This commit is contained in:
		
							parent
							
								
									02a23892f9
								
							
						
					
					
						commit
						ee57b63008
					
				@ -1915,16 +1915,18 @@ emergequeue_limit_diskonly (Limit of emerge queues on disk) int 64
 | 
			
		||||
emergequeue_limit_generate (Limit of emerge queues to generate) int 64
 | 
			
		||||
 | 
			
		||||
#    Number of emerge threads to use.
 | 
			
		||||
#    WARNING: Currently there are multiple bugs that may cause crashes when
 | 
			
		||||
#    'num_emerge_threads' is larger than 1. Until this warning is removed it is
 | 
			
		||||
#    strongly recommended this value is set to the default '1'.
 | 
			
		||||
#    Empty or 0 value:
 | 
			
		||||
#    -    Automatic selection. The number of emerge threads will be
 | 
			
		||||
#    -    'number of processors - 2', with a lower limit of 1.
 | 
			
		||||
#    Any other value:
 | 
			
		||||
#    -    Specifies the number of emerge threads, with a lower limit of 1.
 | 
			
		||||
#    Warning: Increasing the number of emerge threads increases engine mapgen
 | 
			
		||||
#    WARNING: Increasing the number of emerge threads increases engine mapgen
 | 
			
		||||
#    speed, but this may harm game performance by interfering with other
 | 
			
		||||
#    processes, especially in singleplayer and/or when running Lua code in
 | 
			
		||||
#    'on_generated'.
 | 
			
		||||
#    For many users the optimum setting may be '1'.
 | 
			
		||||
#    'on_generated'. For many users the optimum setting may be '1'.
 | 
			
		||||
num_emerge_threads (Number of emerge threads) int 1
 | 
			
		||||
 | 
			
		||||
[Online Content Repository]
 | 
			
		||||
 | 
			
		||||
@ -2994,16 +2994,18 @@
 | 
			
		||||
# emergequeue_limit_generate = 64
 | 
			
		||||
 | 
			
		||||
#    Number of emerge threads to use.
 | 
			
		||||
#    WARNING: Currently there are multiple bugs that may cause crashes when
 | 
			
		||||
#    'num_emerge_threads' is larger than 1. Until this warning is removed it is
 | 
			
		||||
#    strongly recommended this value is set to the default '1'.
 | 
			
		||||
#    Empty or 0 value:
 | 
			
		||||
#    -    Automatic selection. The number of emerge threads will be
 | 
			
		||||
#    -    'number of processors - 2', with a lower limit of 1.
 | 
			
		||||
#    Any other value:
 | 
			
		||||
#    -    Specifies the number of emerge threads, with a lower limit of 1.
 | 
			
		||||
#    Warning: Increasing the number of emerge threads increases engine mapgen
 | 
			
		||||
#    WARNING: Increasing the number of emerge threads increases engine mapgen
 | 
			
		||||
#    speed, but this may harm game performance by interfering with other
 | 
			
		||||
#    processes, especially in singleplayer and/or when running Lua code in
 | 
			
		||||
#    'on_generated'.
 | 
			
		||||
#    For many users the optimum setting may be '1'.
 | 
			
		||||
#    'on_generated'. For many users the optimum setting may be '1'.
 | 
			
		||||
#    type: int
 | 
			
		||||
# num_emerge_threads = 1
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user