Fix sprinkled spaces used for indentation

This commit is contained in:
grorp 2025-01-02 00:43:05 +01:00
parent 37e38dad7f
commit aab659d1ee
4 changed files with 9 additions and 9 deletions

View File

@ -7,7 +7,7 @@
#include "client/client.h" #include "client/client.h"
bool ScriptApiClientCommon::on_formspec_input(const std::string &formname, bool ScriptApiClientCommon::on_formspec_input(const std::string &formname,
const StringMap &fields) const StringMap &fields)
{ {
SCRIPTAPI_PRECHECKHEADER SCRIPTAPI_PRECHECKHEADER
@ -31,7 +31,7 @@ bool ScriptApiClientCommon::on_formspec_input(const std::string &formname,
runCallbacks(2, RUN_CALLBACKS_MODE_OR_SC); runCallbacks(2, RUN_CALLBACKS_MODE_OR_SC);
} catch (LuaError &e) { } catch (LuaError &e) {
getClient()->setFatalError(e); getClient()->setFatalError(e);
return true; return true;
} }
return readParam<bool>(L, -1); return readParam<bool>(L, -1);
} }

View File

@ -9,5 +9,5 @@
class ScriptApiPauseMenu : virtual public ScriptApiBase class ScriptApiPauseMenu : virtual public ScriptApiBase
{ {
public: public:
void open_settings(); void open_settings();
}; };

View File

@ -9,15 +9,15 @@
/******************************************************************************/ /******************************************************************************/
int ModApiPauseMenu::l_show_keys_menu(lua_State *L) int ModApiPauseMenu::l_show_keys_menu(lua_State *L)
{ {
g_gamecallback->keyConfig(); g_gamecallback->keyConfig();
return 0; return 0;
} }
/******************************************************************************/ /******************************************************************************/
int ModApiPauseMenu::l_show_touchscreen_layout(lua_State *L) int ModApiPauseMenu::l_show_touchscreen_layout(lua_State *L)
{ {
g_gamecallback->touchscreenLayout(); g_gamecallback->touchscreenLayout();
return 0; return 0;
} }
/******************************************************************************/ /******************************************************************************/

View File

@ -39,13 +39,13 @@ PauseMenuScripting::PauseMenuScripting(Client *client):
void PauseMenuScripting::initializeModApi(lua_State *L, int top) void PauseMenuScripting::initializeModApi(lua_State *L, int top)
{ {
// Register reference classes (userdata) // Register reference classes (userdata)
LuaSettings::Register(L); LuaSettings::Register(L);
// Initialize mod API modules // Initialize mod API modules
ModApiPauseMenu::Initialize(L, top); ModApiPauseMenu::Initialize(L, top);
ModApiMenuCommon::Initialize(L, top); ModApiMenuCommon::Initialize(L, top);
ModApiClientCommon::Initialize(L, top); ModApiClientCommon::Initialize(L, top);
ModApiUtil::Initialize(L, top); ModApiUtil::Initialize(L, top);
} }
void PauseMenuScripting::loadBuiltin() void PauseMenuScripting::loadBuiltin()