maybe this unit test wasn't the best idea
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@ -107,7 +107,7 @@ void TestServerModManager::testGetMods()
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ServerModManager sm(m_worlddir);
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ServerModManager sm(m_worlddir);
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const auto &mods = sm.getMods();
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const auto &mods = sm.getMods();
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// `ls ./games/devtest/mods | wc -l` + 1 (test mod)
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// `ls ./games/devtest/mods | wc -l` + 1 (test mod)
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UASSERTEQ(std::size_t, mods.size(), 34 + 1);
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UASSERTEQ(std::size_t, mods.size(), 35 + 1);
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// Ensure we found basenodes mod (part of devtest)
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// Ensure we found basenodes mod (part of devtest)
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// and test_mod (for testing MINETEST_MOD_PATH).
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// and test_mod (for testing MINETEST_MOD_PATH).
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