maybe this unit test wasn't the best idea

This commit is contained in:
Lars Mueller 2024-12-30 20:42:54 +01:00
parent f388dadabc
commit 8edfabf90c

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@ -107,7 +107,7 @@ void TestServerModManager::testGetMods()
ServerModManager sm(m_worlddir);
const auto &mods = sm.getMods();
// `ls ./games/devtest/mods | wc -l` + 1 (test mod)
UASSERTEQ(std::size_t, mods.size(), 34 + 1);
UASSERTEQ(std::size_t, mods.size(), 35 + 1);
// Ensure we found basenodes mod (part of devtest)
// and test_mod (for testing MINETEST_MOD_PATH).