diff --git a/doc/compiling/windows.md b/doc/compiling/windows.md index 61a4a57c6..3691aeb44 100644 --- a/doc/compiling/windows.md +++ b/doc/compiling/windows.md @@ -4,8 +4,7 @@ If you're just creating mods or games with Luanti, you do not need to compile Lu ## Requirements -- [Visual Studio 2015 or newer](https://visualstudio.microsoft.com) including -"Desktop development with C++" +- [Visual Studio 2015 or newer](https://visualstudio.microsoft.com) including "Desktop development with C++" - [CMake](https://cmake.org/download/) - [vcpkg](https://github.com/Microsoft/vcpkg) (included with Visual Studio) - [Git](https://git-scm.com/downloads) @@ -16,6 +15,7 @@ If you're just creating mods or games with Luanti, you do not need to compile Lu 1. In the VS installer, select "Desktop development with C++": ![VS installer showing desktop development with C++ selected](assets/vs-installer.png) + 1. Confirm the installation. This will install the C++ compiler used in later steps. VS is also the recommended IDE for Luanti. @@ -40,7 +40,7 @@ Some optional dependencies are recommended for advanced development. You can add - `gmp` and `jsoncpp` are optional, otherwise the bundled versions will be compiled - `gettext` is optional, but required to use translations. -### Install dependencies +### Install dependencies 1. Start up the CMake GUI (Win > search "cmake-gui" > open) 1. Select **Browse Source...** and select `path/to/minetest` (where you've cloned the repo) @@ -63,7 +63,7 @@ There are two ways to compile Luanti: via Visual Studio or via CLI. ### Compile in Visual Studio 14. Compile Luanti inside Visual Studio. - - If you get "Unable to start program '...\x64\Debug\ALL_BUILD'. Access is denied", try compiling via the CLI instead. + - If you get "Unable to start program '...\x64\Debug\ALL_BUILD'. Access is denied", try compiling via the CLI instead. ### Compile via CLI