Record MapBlock modification reasons as flags instead of strings
This improves performance of MapBlock::raiseModified by a factor of 6. Also, clean up mapblock.h a bit and inline small functions.
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						46684beec1
					
				@ -873,7 +873,7 @@ void ServerEnvironment::clearAllObjects()
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			if(block){
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				block->m_static_objects.remove(id);
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				block->raiseModified(MOD_STATE_WRITE_NEEDED,
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						"clearAllObjects");
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						MOD_REASON_CLEAR_ALL_OBJECTS);
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				obj->m_static_exists = false;
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			}
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		}
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@ -952,7 +952,7 @@ void ServerEnvironment::clearAllObjects()
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			block->m_static_objects.m_stored.clear();
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			block->m_static_objects.m_active.clear();
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			block->raiseModified(MOD_STATE_WRITE_NEEDED,
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					"clearAllObjects");
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				MOD_REASON_CLEAR_ALL_OBJECTS);
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			num_objs_cleared += num_stored + num_active;
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			num_blocks_cleared++;
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		}
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@ -1139,7 +1139,7 @@ void ServerEnvironment::step(float dtime)
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			// set block to be saved when it is unloaded
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			if(block->getTimestamp() > block->getDiskTimestamp() + 60)
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				block->raiseModified(MOD_STATE_WRITE_AT_UNLOAD,
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						"Timestamp older than 60s (step)");
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					MOD_REASON_BLOCK_EXPIRED);
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			// Run node timers
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			std::map<v3s16, NodeTimer> elapsed_timers =
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@ -1530,7 +1530,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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			if(set_changed)
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				block->raiseModified(MOD_STATE_WRITE_NEEDED,
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						"addActiveObjectRaw");
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					MOD_REASON_ADD_ACTIVE_OBJECT_RAW);
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		} else {
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			v3s16 p = floatToInt(objectpos, BS);
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			errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
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@ -1579,7 +1579,7 @@ void ServerEnvironment::removeRemovedObjects()
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			if (block) {
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				block->m_static_objects.remove(id);
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				block->raiseModified(MOD_STATE_WRITE_NEEDED,
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						"removeRemovedObjects/remove");
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					MOD_REASON_REMOVE_OBJECTS_REMOVE);
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				obj->m_static_exists = false;
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			} else {
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				infostream<<"Failed to emerge block from which an object to "
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@ -1604,7 +1604,7 @@ void ServerEnvironment::removeRemovedObjects()
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					block->m_static_objects.m_stored.push_back(i->second);
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					block->m_static_objects.m_active.erase(id);
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					block->raiseModified(MOD_STATE_WRITE_NEEDED,
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							"removeRemovedObjects/deactivate");
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						MOD_REASON_REMOVE_OBJECTS_DEACTIVATE);
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				}
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			} else {
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				infostream<<"Failed to emerge block from which an object to "
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@ -1690,8 +1690,7 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
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		// Clear stored list
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		block->m_static_objects.m_stored.clear();
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		block->raiseModified(MOD_STATE_WRITE_NEEDED,
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				"stored list cleared in activateObjects due to "
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				"large amount of objects");
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			MOD_REASON_TOO_MANY_OBJECTS);
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		return;
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	}
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@ -1812,7 +1811,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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			block->m_static_objects.insert(id, s_obj);
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			obj->m_static_block = blockpos_o;
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			block->raiseModified(MOD_STATE_WRITE_NEEDED,
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					"deactivateFarObjects: Static data moved in");
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				MOD_REASON_STATIC_DATA_ADDED);
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			// Delete from block where object was located
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			block = m_map->emergeBlock(old_static_block, false);
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@ -1825,7 +1824,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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			}
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			block->m_static_objects.remove(id);
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			block->raiseModified(MOD_STATE_WRITE_NEEDED,
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					"deactivateFarObjects: Static data moved out");
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				MOD_REASON_STATIC_DATA_REMOVED);
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			continue;
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		}
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@ -1890,8 +1889,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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					// Only mark block as modified if data changed considerably
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					if(shall_be_written)
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						block->raiseModified(MOD_STATE_WRITE_NEEDED,
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								"deactivateFarObjects: Static data "
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								"changed considerably");
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							MOD_REASON_STATIC_DATA_CHANGED);
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				}
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			}
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@ -1937,8 +1935,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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					// Only mark block as modified if data changed considerably
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					if(shall_be_written)
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						block->raiseModified(MOD_STATE_WRITE_NEEDED,
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								"deactivateFarObjects: Static data "
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								"changed considerably");
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							MOD_REASON_STATIC_DATA_CHANGED);
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					obj->m_static_exists = true;
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					obj->m_static_block = block->getPos();
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@ -1436,7 +1436,7 @@ void Map::timerUpdate(float dtime, float unload_timeout,
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				// Save if modified
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				if (block->getModified() != MOD_STATE_CLEAN && save_before_unloading) {
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					modprofiler.add(block->getModifiedReason(), 1);
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					modprofiler.add(block->getModifiedReasonString(), 1);
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					if (!saveBlock(block))
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						continue;
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					saved_blocks_count++;
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@ -2412,7 +2412,7 @@ void ServerMap::finishBlockMake(BlockMakeData *data,
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			Set block as modified
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		*/
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		block->raiseModified(MOD_STATE_WRITE_NEEDED,
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				"finishBlockMake expireDayNightDiff");
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			MOD_REASON_EXPIRE_DAYNIGHTDIFF);
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	}
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	/*
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@ -2981,7 +2981,7 @@ void ServerMap::save(ModifiedState save_level)
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					save_started = true;
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				}
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				modprofiler.add(block->getModifiedReason(), 1);
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				modprofiler.add(block->getModifiedReasonString(), 1);
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				saveBlock(block);
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				block_count++;
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@ -38,6 +38,30 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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static const char *modified_reason_strings[] = {
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	"initial",
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	"reallocate",
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	"setIsUnderground",
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	"setLightingExpired",
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	"setGenerated",
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	"setNode",
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	"setNodeNoCheck",
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	"setTimestamp",
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	"NodeMetaRef::reportMetadataChange",
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	"clearAllObjects",
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	"Timestamp expired (step)",
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	"addActiveObjectRaw",
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	"removeRemovedObjects/remove",
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	"removeRemovedObjects/deactivate",
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	"Stored list cleared in activateObjects due to overflow",
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	"deactivateFarObjects: Static data moved in",
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	"deactivateFarObjects: Static data moved out",
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	"deactivateFarObjects: Static data changed considerably",
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	"finishBlockMake: expireDayNightDiff"
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	"unknown",
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};
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/*
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	MapBlock
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*/
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@ -47,8 +71,7 @@ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
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		m_pos(pos),
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		m_gamedef(gamedef),
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		m_modified(MOD_STATE_WRITE_NEEDED),
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		m_modified_reason("initial"),
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		m_modified_reason_too_long(false),
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		m_modified_reason(MOD_REASON_INITIAL),
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		is_underground(false),
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		m_lighting_expired(true),
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		m_day_night_differs(false),
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@ -112,6 +135,27 @@ MapNode MapBlock::getNodeParent(v3s16 p, bool *is_valid_position)
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	return data[p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X];
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}
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std::string MapBlock::getModifiedReasonString()
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{
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	std::string reason;
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	const u32 ubound = MYMIN(sizeof(m_modified_reason) * CHAR_BIT,
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		ARRLEN(modified_reason_strings));
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	for (u32 i = 0; i != ubound; i++) {
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		if ((m_modified_reason & (1 << i)) == 0)
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			continue;
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		reason += modified_reason_strings[i];
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		reason += ", ";
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	}
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	if (reason.length() > 2)
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		reason.resize(reason.length() - 2);
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	return reason;
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}
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/*
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	Propagates sunlight down through the block.
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	Doesn't modify nodes that are not affected by sunlight.
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		||||
							
								
								
									
										449
									
								
								src/mapblock.h
									
									
									
									
									
								
							
							
						
						
									
										449
									
								
								src/mapblock.h
									
									
									
									
									
								
							@ -97,21 +97,46 @@ public:
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};
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#endif
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/*
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	MapBlock itself
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*/
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////
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//// MapBlock modified reason flags
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////
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#define MOD_REASON_INITIAL                   (1 << 0)
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#define MOD_REASON_REALLOCATE                (1 << 1)
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#define MOD_REASON_SET_IS_UNDERGROUND        (1 << 2)
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#define MOD_REASON_SET_LIGHTING_EXPIRED      (1 << 3)
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#define MOD_REASON_SET_GENERATED             (1 << 4)
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#define MOD_REASON_SET_NODE                  (1 << 5)
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#define MOD_REASON_SET_NODE_NO_CHECK         (1 << 6)
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#define MOD_REASON_SET_TIMESTAMP             (1 << 7)
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#define MOD_REASON_REPORT_META_CHANGE        (1 << 8)
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#define MOD_REASON_CLEAR_ALL_OBJECTS         (1 << 9)
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#define MOD_REASON_BLOCK_EXPIRED             (1 << 10)
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#define MOD_REASON_ADD_ACTIVE_OBJECT_RAW     (1 << 11)
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#define MOD_REASON_REMOVE_OBJECTS_REMOVE     (1 << 12)
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#define MOD_REASON_REMOVE_OBJECTS_DEACTIVATE (1 << 13)
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#define MOD_REASON_TOO_MANY_OBJECTS          (1 << 14)
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#define MOD_REASON_STATIC_DATA_ADDED         (1 << 15)
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#define MOD_REASON_STATIC_DATA_REMOVED       (1 << 16)
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#define MOD_REASON_STATIC_DATA_CHANGED       (1 << 17)
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#define MOD_REASON_EXPIRE_DAYNIGHTDIFF       (1 << 18)
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#define MOD_REASON_UNKNOWN                   (1 << 19)
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////
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//// MapBlock itself
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////
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class MapBlock /*: public NodeContainer*/
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{
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public:
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	MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy=false);
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	~MapBlock();
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	/*virtual u16 nodeContainerId() const
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	{
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		return NODECONTAINER_ID_MAPBLOCK;
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	}*/
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	Map * getParent()
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	{
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		return m_parent;
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@ -119,150 +144,125 @@ public:
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	void reallocate()
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	{
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		if(data != NULL)
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			delete[] data;
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		u32 l = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
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		data = new MapNode[l];
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		for(u32 i=0; i<l; i++){
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			//data[i] = MapNode();
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		delete[] data;
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		u32 datasize = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
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		data = new MapNode[datasize];
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		for (u32 i = 0; i < datasize; i++)
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			data[i] = MapNode(CONTENT_IGNORE);
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		}
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		raiseModified(MOD_STATE_WRITE_NEEDED, "reallocate");
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		raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_REALLOCATE);
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	}
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	/*
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		Flags
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	*/
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	////
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	//// Modification tracking methods
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	////
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	void raiseModified(u32 mod, u32 reason=MOD_REASON_UNKNOWN)
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	{
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		if (mod > m_modified) {
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			m_modified = mod;
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			m_modified_reason = reason;
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			if (m_modified >= MOD_STATE_WRITE_AT_UNLOAD)
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				m_disk_timestamp = m_timestamp;
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		} else if (mod == m_modified) {
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			m_modified_reason |= reason;
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		}
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	}
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	bool isDummy()
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	inline u32 getModified()
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	{
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		return m_modified;
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	}
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	inline u32 getModifiedReason()
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	{
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		return m_modified_reason;
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	}
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	std::string getModifiedReasonString();
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	inline void resetModified()
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	{
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		m_modified = MOD_STATE_CLEAN;
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		m_modified_reason = 0;
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	}
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	////
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	//// Flags
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	////
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	inline bool isDummy()
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	{
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		return (data == NULL);
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	}
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	void unDummify()
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	inline void unDummify()
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	{
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		assert(isDummy()); // Pre-condition
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		reallocate();
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	}
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	// m_modified methods
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	void raiseModified(u32 mod, const std::string &reason="unknown")
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	{
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		if(mod > m_modified){
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			m_modified = mod;
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			m_modified_reason = reason;
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			m_modified_reason_too_long = false;
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			if(m_modified >= MOD_STATE_WRITE_AT_UNLOAD){
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				m_disk_timestamp = m_timestamp;
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			}
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		} else if(mod == m_modified){
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			if(!m_modified_reason_too_long){
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				if(m_modified_reason.size() < 40)
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					m_modified_reason += ", " + reason;
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				else{
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					m_modified_reason += "...";
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					m_modified_reason_too_long = true;
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				}
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			}
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		}
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	}
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	void raiseModified(u32 mod, const char *reason)
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	{
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		if (mod > m_modified){
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			m_modified = mod;
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			m_modified_reason = reason;
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			m_modified_reason_too_long = false;
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			if (m_modified >= MOD_STATE_WRITE_AT_UNLOAD){
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				m_disk_timestamp = m_timestamp;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		else if (mod == m_modified){
 | 
			
		||||
			if (!m_modified_reason_too_long){
 | 
			
		||||
				if (m_modified_reason.size() < 40)
 | 
			
		||||
					m_modified_reason += ", " + std::string(reason);
 | 
			
		||||
				else{
 | 
			
		||||
					m_modified_reason += "...";
 | 
			
		||||
					m_modified_reason_too_long = true;
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	u32 getModified()
 | 
			
		||||
	{
 | 
			
		||||
		return m_modified;
 | 
			
		||||
	}
 | 
			
		||||
	std::string getModifiedReason()
 | 
			
		||||
	{
 | 
			
		||||
		return m_modified_reason;
 | 
			
		||||
	}
 | 
			
		||||
	void resetModified()
 | 
			
		||||
	{
 | 
			
		||||
		m_modified = MOD_STATE_CLEAN;
 | 
			
		||||
		m_modified_reason = "none";
 | 
			
		||||
		m_modified_reason_too_long = false;
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	// is_underground getter/setter
 | 
			
		||||
	bool getIsUnderground()
 | 
			
		||||
	inline bool getIsUnderground()
 | 
			
		||||
	{
 | 
			
		||||
		return is_underground;
 | 
			
		||||
	}
 | 
			
		||||
	void setIsUnderground(bool a_is_underground)
 | 
			
		||||
 | 
			
		||||
	inline void setIsUnderground(bool a_is_underground)
 | 
			
		||||
	{
 | 
			
		||||
		is_underground = a_is_underground;
 | 
			
		||||
		raiseModified(MOD_STATE_WRITE_NEEDED, "setIsUnderground");
 | 
			
		||||
		raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_IS_UNDERGROUND);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void setLightingExpired(bool expired)
 | 
			
		||||
	inline void setLightingExpired(bool expired)
 | 
			
		||||
	{
 | 
			
		||||
		if(expired != m_lighting_expired){
 | 
			
		||||
		if (expired != m_lighting_expired){
 | 
			
		||||
			m_lighting_expired = expired;
 | 
			
		||||
			raiseModified(MOD_STATE_WRITE_NEEDED, "setLightingExpired");
 | 
			
		||||
			raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_LIGHTING_EXPIRED);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	bool getLightingExpired()
 | 
			
		||||
 | 
			
		||||
	inline bool getLightingExpired()
 | 
			
		||||
	{
 | 
			
		||||
		return m_lighting_expired;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool isGenerated()
 | 
			
		||||
	inline bool isGenerated()
 | 
			
		||||
	{
 | 
			
		||||
		return m_generated;
 | 
			
		||||
	}
 | 
			
		||||
	void setGenerated(bool b)
 | 
			
		||||
 | 
			
		||||
	inline void setGenerated(bool b)
 | 
			
		||||
	{
 | 
			
		||||
		if(b != m_generated){
 | 
			
		||||
			raiseModified(MOD_STATE_WRITE_NEEDED, "setGenerated");
 | 
			
		||||
		if (b != m_generated) {
 | 
			
		||||
			raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_GENERATED);
 | 
			
		||||
			m_generated = b;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool isValid()
 | 
			
		||||
	inline bool isValid()
 | 
			
		||||
	{
 | 
			
		||||
		if(m_lighting_expired)
 | 
			
		||||
		if (m_lighting_expired)
 | 
			
		||||
			return false;
 | 
			
		||||
		if(data == NULL)
 | 
			
		||||
		if (data == NULL)
 | 
			
		||||
			return false;
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		Position stuff
 | 
			
		||||
	*/
 | 
			
		||||
	////
 | 
			
		||||
	//// Position stuff
 | 
			
		||||
	////
 | 
			
		||||
 | 
			
		||||
	v3s16 getPos()
 | 
			
		||||
	inline v3s16 getPos()
 | 
			
		||||
	{
 | 
			
		||||
		return m_pos;
 | 
			
		||||
	}
 | 
			
		||||
		
 | 
			
		||||
	v3s16 getPosRelative()
 | 
			
		||||
 | 
			
		||||
	inline v3s16 getPosRelative()
 | 
			
		||||
	{
 | 
			
		||||
		return m_pos * MAP_BLOCKSIZE;
 | 
			
		||||
	}
 | 
			
		||||
		
 | 
			
		||||
	core::aabbox3d<s16> getBox()
 | 
			
		||||
 | 
			
		||||
	inline core::aabbox3d<s16> getBox()
 | 
			
		||||
	{
 | 
			
		||||
		return core::aabbox3d<s16>(getPosRelative(),
 | 
			
		||||
				getPosRelative()
 | 
			
		||||
@ -270,140 +270,135 @@ public:
 | 
			
		||||
				- v3s16(1,1,1));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		Regular MapNode get-setters
 | 
			
		||||
	*/
 | 
			
		||||
	
 | 
			
		||||
	bool isValidPosition(s16 x, s16 y, s16 z)
 | 
			
		||||
	////
 | 
			
		||||
	//// Regular MapNode get-setters
 | 
			
		||||
	////
 | 
			
		||||
 | 
			
		||||
	inline bool isValidPosition(s16 x, s16 y, s16 z)
 | 
			
		||||
	{
 | 
			
		||||
		return data != NULL
 | 
			
		||||
				&& x >= 0 && x < MAP_BLOCKSIZE
 | 
			
		||||
				&& y >= 0 && y < MAP_BLOCKSIZE
 | 
			
		||||
				&& z >= 0 && z < MAP_BLOCKSIZE;
 | 
			
		||||
			&& x >= 0 && x < MAP_BLOCKSIZE
 | 
			
		||||
			&& y >= 0 && y < MAP_BLOCKSIZE
 | 
			
		||||
			&& z >= 0 && z < MAP_BLOCKSIZE;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool isValidPosition(v3s16 p)
 | 
			
		||||
	inline bool isValidPosition(v3s16 p)
 | 
			
		||||
	{
 | 
			
		||||
		return isValidPosition(p.X, p.Y, p.Z);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	MapNode getNode(s16 x, s16 y, s16 z, bool *valid_position)
 | 
			
		||||
	inline MapNode getNode(s16 x, s16 y, s16 z, bool *valid_position)
 | 
			
		||||
	{
 | 
			
		||||
		*valid_position = isValidPosition(x, y, z);
 | 
			
		||||
 | 
			
		||||
		if (!*valid_position)
 | 
			
		||||
			return MapNode(CONTENT_IGNORE);
 | 
			
		||||
 | 
			
		||||
		return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
 | 
			
		||||
		return data[z * MAP_BLOCKSIZE * MAP_BLOCKSIZE + y * MAP_BLOCKSIZE + x];
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	MapNode getNode(v3s16 p, bool *valid_position)
 | 
			
		||||
 | 
			
		||||
	inline MapNode getNode(v3s16 p, bool *valid_position)
 | 
			
		||||
	{
 | 
			
		||||
		return getNode(p.X, p.Y, p.Z, valid_position);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	MapNode getNodeNoEx(v3s16 p)
 | 
			
		||||
 | 
			
		||||
	inline MapNode getNodeNoEx(v3s16 p)
 | 
			
		||||
	{
 | 
			
		||||
		bool is_valid;
 | 
			
		||||
		MapNode node = getNode(p.X, p.Y, p.Z, &is_valid);
 | 
			
		||||
		return is_valid ? node : MapNode(CONTENT_IGNORE);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	void setNode(s16 x, s16 y, s16 z, MapNode & n)
 | 
			
		||||
 | 
			
		||||
	inline void setNode(s16 x, s16 y, s16 z, MapNode & n)
 | 
			
		||||
	{
 | 
			
		||||
		if(data == NULL)
 | 
			
		||||
		if (!isValidPosition(x, y, z))
 | 
			
		||||
			throw InvalidPositionException();
 | 
			
		||||
		if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
 | 
			
		||||
		if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
 | 
			
		||||
		if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
 | 
			
		||||
		data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
 | 
			
		||||
		raiseModified(MOD_STATE_WRITE_NEEDED, "setNode");
 | 
			
		||||
 | 
			
		||||
		data[z * zstride + y * ystride + x] = n;
 | 
			
		||||
		raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_NODE);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	void setNode(v3s16 p, MapNode & n)
 | 
			
		||||
 | 
			
		||||
	inline void setNode(v3s16 p, MapNode & n)
 | 
			
		||||
	{
 | 
			
		||||
		setNode(p.X, p.Y, p.Z, n);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		Non-checking variants of the above
 | 
			
		||||
	*/
 | 
			
		||||
	////
 | 
			
		||||
	//// Non-checking variants of the above
 | 
			
		||||
	////
 | 
			
		||||
 | 
			
		||||
	MapNode getNodeNoCheck(s16 x, s16 y, s16 z, bool *valid_position)
 | 
			
		||||
	inline MapNode getNodeNoCheck(s16 x, s16 y, s16 z, bool *valid_position)
 | 
			
		||||
	{
 | 
			
		||||
		*valid_position = data != NULL;
 | 
			
		||||
		if(!valid_position)
 | 
			
		||||
		if (!valid_position)
 | 
			
		||||
			return MapNode(CONTENT_IGNORE);
 | 
			
		||||
 | 
			
		||||
		return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
 | 
			
		||||
		return data[z * zstride + y * ystride + x];
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	MapNode getNodeNoCheck(v3s16 p, bool *valid_position)
 | 
			
		||||
 | 
			
		||||
	inline MapNode getNodeNoCheck(v3s16 p, bool *valid_position)
 | 
			
		||||
	{
 | 
			
		||||
		return getNodeNoCheck(p.X, p.Y, p.Z, valid_position);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	void setNodeNoCheck(s16 x, s16 y, s16 z, MapNode & n)
 | 
			
		||||
 | 
			
		||||
	inline void setNodeNoCheck(s16 x, s16 y, s16 z, MapNode & n)
 | 
			
		||||
	{
 | 
			
		||||
		if(data == NULL)
 | 
			
		||||
		if (data == NULL)
 | 
			
		||||
			throw InvalidPositionException();
 | 
			
		||||
		data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
 | 
			
		||||
		raiseModified(MOD_STATE_WRITE_NEEDED, "setNodeNoCheck");
 | 
			
		||||
 | 
			
		||||
		data[z * zstride + y * ystride + x] = n;
 | 
			
		||||
		raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_NODE_NO_CHECK);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	void setNodeNoCheck(v3s16 p, MapNode & n)
 | 
			
		||||
 | 
			
		||||
	inline void setNodeNoCheck(v3s16 p, MapNode & n)
 | 
			
		||||
	{
 | 
			
		||||
		setNodeNoCheck(p.X, p.Y, p.Z, n);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		These functions consult the parent container if the position
 | 
			
		||||
		is not valid on this MapBlock.
 | 
			
		||||
	*/
 | 
			
		||||
	// These functions consult the parent container if the position
 | 
			
		||||
	// is not valid on this MapBlock.
 | 
			
		||||
	bool isValidPositionParent(v3s16 p);
 | 
			
		||||
	MapNode getNodeParent(v3s16 p, bool *is_valid_position = NULL);
 | 
			
		||||
	void setNodeParent(v3s16 p, MapNode & n);
 | 
			
		||||
 | 
			
		||||
	void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node)
 | 
			
		||||
	inline void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node)
 | 
			
		||||
	{
 | 
			
		||||
		for(u16 z=0; z<d; z++)
 | 
			
		||||
			for(u16 y=0; y<h; y++)
 | 
			
		||||
				for(u16 x=0; x<w; x++)
 | 
			
		||||
					setNode(x0+x, y0+y, z0+z, node);
 | 
			
		||||
		for (u16 z = 0; z < d; z++)
 | 
			
		||||
		for (u16 y = 0; y < h; y++)
 | 
			
		||||
		for (u16 x = 0; x < w; x++)
 | 
			
		||||
			setNode(x0 + x, y0 + y, z0 + z, node);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// See comments in mapblock.cpp
 | 
			
		||||
	bool propagateSunlight(std::set<v3s16> & light_sources,
 | 
			
		||||
			bool remove_light=false, bool *black_air_left=NULL);
 | 
			
		||||
	
 | 
			
		||||
	bool propagateSunlight(std::set<v3s16> &light_sources,
 | 
			
		||||
		bool remove_light=false, bool *black_air_left=NULL);
 | 
			
		||||
 | 
			
		||||
	// Copies data to VoxelManipulator to getPosRelative()
 | 
			
		||||
	void copyTo(VoxelManipulator &dst);
 | 
			
		||||
 | 
			
		||||
	// Copies data from VoxelManipulator getPosRelative()
 | 
			
		||||
	void copyFrom(VoxelManipulator &dst);
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		Update day-night lighting difference flag.
 | 
			
		||||
		Sets m_day_night_differs to appropriate value.
 | 
			
		||||
		These methods don't care about neighboring blocks.
 | 
			
		||||
	*/
 | 
			
		||||
	// Update day-night lighting difference flag.
 | 
			
		||||
	// Sets m_day_night_differs to appropriate value.
 | 
			
		||||
	// These methods don't care about neighboring blocks.
 | 
			
		||||
	void actuallyUpdateDayNightDiff();
 | 
			
		||||
	/*
 | 
			
		||||
		Call this to schedule what the previous function does to be done
 | 
			
		||||
		when the value is actually needed.
 | 
			
		||||
	*/
 | 
			
		||||
 | 
			
		||||
	// Call this to schedule what the previous function does to be done
 | 
			
		||||
	// when the value is actually needed.
 | 
			
		||||
	void expireDayNightDiff();
 | 
			
		||||
 | 
			
		||||
	bool getDayNightDiff()
 | 
			
		||||
	inline bool getDayNightDiff()
 | 
			
		||||
	{
 | 
			
		||||
		if(m_day_night_differs_expired)
 | 
			
		||||
		if (m_day_night_differs_expired)
 | 
			
		||||
			actuallyUpdateDayNightDiff();
 | 
			
		||||
		return m_day_night_differs;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		Miscellaneous stuff
 | 
			
		||||
	*/
 | 
			
		||||
	
 | 
			
		||||
	////
 | 
			
		||||
	//// Miscellaneous stuff
 | 
			
		||||
	////
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		Tries to measure ground level.
 | 
			
		||||
		Return value:
 | 
			
		||||
@ -414,84 +409,99 @@ public:
 | 
			
		||||
	*/
 | 
			
		||||
	s16 getGroundLevel(v2s16 p2d);
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		Timestamp (see m_timestamp)
 | 
			
		||||
		NOTE: BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
 | 
			
		||||
	*/
 | 
			
		||||
	void setTimestamp(u32 time)
 | 
			
		||||
	////
 | 
			
		||||
	//// Timestamp (see m_timestamp)
 | 
			
		||||
	////
 | 
			
		||||
 | 
			
		||||
	// NOTE: BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
 | 
			
		||||
 | 
			
		||||
	inline void setTimestamp(u32 time)
 | 
			
		||||
	{
 | 
			
		||||
		m_timestamp = time;
 | 
			
		||||
		raiseModified(MOD_STATE_WRITE_AT_UNLOAD, "setTimestamp");
 | 
			
		||||
		raiseModified(MOD_STATE_WRITE_AT_UNLOAD, MOD_REASON_SET_TIMESTAMP);
 | 
			
		||||
	}
 | 
			
		||||
	void setTimestampNoChangedFlag(u32 time)
 | 
			
		||||
 | 
			
		||||
	inline void setTimestampNoChangedFlag(u32 time)
 | 
			
		||||
	{
 | 
			
		||||
		m_timestamp = time;
 | 
			
		||||
	}
 | 
			
		||||
	u32 getTimestamp()
 | 
			
		||||
 | 
			
		||||
	inline u32 getTimestamp()
 | 
			
		||||
	{
 | 
			
		||||
		return m_timestamp;
 | 
			
		||||
	}
 | 
			
		||||
	u32 getDiskTimestamp()
 | 
			
		||||
 | 
			
		||||
	inline u32 getDiskTimestamp()
 | 
			
		||||
	{
 | 
			
		||||
		return m_disk_timestamp;
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	/*
 | 
			
		||||
		See m_usage_timer
 | 
			
		||||
	*/
 | 
			
		||||
	void resetUsageTimer()
 | 
			
		||||
 | 
			
		||||
	////
 | 
			
		||||
	//// Usage timer (see m_usage_timer)
 | 
			
		||||
	////
 | 
			
		||||
 | 
			
		||||
	inline void resetUsageTimer()
 | 
			
		||||
	{
 | 
			
		||||
		m_usage_timer = 0;
 | 
			
		||||
	}
 | 
			
		||||
	void incrementUsageTimer(float dtime)
 | 
			
		||||
 | 
			
		||||
	inline void incrementUsageTimer(float dtime)
 | 
			
		||||
	{
 | 
			
		||||
		m_usage_timer += dtime;
 | 
			
		||||
	}
 | 
			
		||||
	float getUsageTimer()
 | 
			
		||||
 | 
			
		||||
	inline float getUsageTimer()
 | 
			
		||||
	{
 | 
			
		||||
		return m_usage_timer;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		See m_refcount
 | 
			
		||||
	*/
 | 
			
		||||
	void refGrab()
 | 
			
		||||
	////
 | 
			
		||||
	//// Reference counting (see m_refcount)
 | 
			
		||||
	////
 | 
			
		||||
 | 
			
		||||
	inline void refGrab()
 | 
			
		||||
	{
 | 
			
		||||
		m_refcount++;
 | 
			
		||||
	}
 | 
			
		||||
	void refDrop()
 | 
			
		||||
 | 
			
		||||
	inline void refDrop()
 | 
			
		||||
	{
 | 
			
		||||
		m_refcount--;
 | 
			
		||||
	}
 | 
			
		||||
	int refGet()
 | 
			
		||||
 | 
			
		||||
	inline int refGet()
 | 
			
		||||
	{
 | 
			
		||||
		return m_refcount;
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	/*
 | 
			
		||||
		Node Timers
 | 
			
		||||
	*/
 | 
			
		||||
	// Get timer
 | 
			
		||||
	NodeTimer getNodeTimer(v3s16 p){ 
 | 
			
		||||
 | 
			
		||||
	////
 | 
			
		||||
	//// Node Timers
 | 
			
		||||
	////
 | 
			
		||||
 | 
			
		||||
	inline NodeTimer getNodeTimer(v3s16 p)
 | 
			
		||||
	{
 | 
			
		||||
		return m_node_timers.get(p);
 | 
			
		||||
	}
 | 
			
		||||
	// Deletes timer
 | 
			
		||||
	void removeNodeTimer(v3s16 p){
 | 
			
		||||
 | 
			
		||||
	inline void removeNodeTimer(v3s16 p)
 | 
			
		||||
	{
 | 
			
		||||
		m_node_timers.remove(p);
 | 
			
		||||
	}
 | 
			
		||||
	// Deletes old timer and sets a new one
 | 
			
		||||
	void setNodeTimer(v3s16 p, NodeTimer t){
 | 
			
		||||
 | 
			
		||||
	inline void setNodeTimer(v3s16 p, NodeTimer t)
 | 
			
		||||
	{
 | 
			
		||||
		m_node_timers.set(p,t);
 | 
			
		||||
	}
 | 
			
		||||
	// Deletes all timers
 | 
			
		||||
	void clearNodeTimers(){
 | 
			
		||||
 | 
			
		||||
	inline void clearNodeTimers()
 | 
			
		||||
	{
 | 
			
		||||
		m_node_timers.clear();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		Serialization
 | 
			
		||||
	*/
 | 
			
		||||
	
 | 
			
		||||
	////
 | 
			
		||||
	//// Serialization
 | 
			
		||||
	///
 | 
			
		||||
 | 
			
		||||
	// These don't write or read version by itself
 | 
			
		||||
	// Set disk to true for on-disk format, false for over-the-network format
 | 
			
		||||
	// Precondition: version >= SER_FMT_CLIENT_VER_LOWEST
 | 
			
		||||
@ -514,16 +524,15 @@ private:
 | 
			
		||||
		Used only internally, because changes can't be tracked
 | 
			
		||||
	*/
 | 
			
		||||
 | 
			
		||||
	MapNode & getNodeRef(s16 x, s16 y, s16 z)
 | 
			
		||||
	inline MapNode &getNodeRef(s16 x, s16 y, s16 z)
 | 
			
		||||
	{
 | 
			
		||||
		if(data == NULL)
 | 
			
		||||
		if (!isValidPosition(x, y, z))
 | 
			
		||||
			throw InvalidPositionException();
 | 
			
		||||
		if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
 | 
			
		||||
		if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
 | 
			
		||||
		if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
 | 
			
		||||
		return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
 | 
			
		||||
 | 
			
		||||
		return data[z * zstride + y * ystride + x];
 | 
			
		||||
	}
 | 
			
		||||
	MapNode & getNodeRef(v3s16 &p)
 | 
			
		||||
 | 
			
		||||
	inline MapNode &getNodeRef(v3s16 &p)
 | 
			
		||||
	{
 | 
			
		||||
		return getNodeRef(p.X, p.Y, p.Z);
 | 
			
		||||
	}
 | 
			
		||||
@ -536,11 +545,14 @@ public:
 | 
			
		||||
#ifndef SERVER // Only on client
 | 
			
		||||
	MapBlockMesh *mesh;
 | 
			
		||||
#endif
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	NodeMetadataList m_node_metadata;
 | 
			
		||||
	NodeTimerList m_node_timers;
 | 
			
		||||
	StaticObjectList m_static_objects;
 | 
			
		||||
 | 
			
		||||
	static const u32 ystride = MAP_BLOCKSIZE;
 | 
			
		||||
	static const u32 zstride = MAP_BLOCKSIZE * MAP_BLOCKSIZE;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	/*
 | 
			
		||||
		Private member variables
 | 
			
		||||
@ -552,12 +564,12 @@ private:
 | 
			
		||||
	v3s16 m_pos;
 | 
			
		||||
 | 
			
		||||
	IGameDef *m_gamedef;
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		If NULL, block is a dummy block.
 | 
			
		||||
		Dummy blocks are used for caching not-found-on-disk blocks.
 | 
			
		||||
	*/
 | 
			
		||||
	MapNode * data;
 | 
			
		||||
	MapNode *data;
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		- On the server, this is used for telling whether the
 | 
			
		||||
@ -565,8 +577,7 @@ private:
 | 
			
		||||
		- On the client, this is used for nothing.
 | 
			
		||||
	*/
 | 
			
		||||
	u32 m_modified;
 | 
			
		||||
	std::string m_modified_reason;
 | 
			
		||||
	bool m_modified_reason_too_long;
 | 
			
		||||
	u32 m_modified_reason;
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		When propagating sunlight and the above block doesn't exist,
 | 
			
		||||
@ -586,13 +597,13 @@ private:
 | 
			
		||||
		If this is true, lighting might be wrong or right.
 | 
			
		||||
	*/
 | 
			
		||||
	bool m_lighting_expired;
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	// Whether day and night lighting differs
 | 
			
		||||
	bool m_day_night_differs;
 | 
			
		||||
	bool m_day_night_differs_expired;
 | 
			
		||||
 | 
			
		||||
	bool m_generated;
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		When block is removed from active blocks, this is set to gametime.
 | 
			
		||||
		Value BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
 | 
			
		||||
 | 
			
		||||
@ -178,7 +178,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
 | 
			
		||||
				MapBlock *block = map->getBlockNoCreateNoEx(blockpos);
 | 
			
		||||
				if (block) {
 | 
			
		||||
					block->raiseModified(MOD_STATE_WRITE_NEEDED,
 | 
			
		||||
						"NodeMetaRef::reportMetadataChange");
 | 
			
		||||
						MOD_REASON_REPORT_META_CHANGE);
 | 
			
		||||
				}
 | 
			
		||||
			} catch (InvalidPositionException &e) {
 | 
			
		||||
				infostream << "RollbackAction::applyRevert(): "
 | 
			
		||||
 | 
			
		||||
@ -63,9 +63,10 @@ void NodeMetaRef::reportMetadataChange(NodeMetaRef *ref)
 | 
			
		||||
	ref->m_env->getMap().dispatchEvent(&event);
 | 
			
		||||
	// Set the block to be saved
 | 
			
		||||
	MapBlock *block = ref->m_env->getMap().getBlockNoCreateNoEx(blockpos);
 | 
			
		||||
	if(block)
 | 
			
		||||
	if (block) {
 | 
			
		||||
		block->raiseModified(MOD_STATE_WRITE_NEEDED,
 | 
			
		||||
				"NodeMetaRef::reportMetadataChange");
 | 
			
		||||
			MOD_REASON_REPORT_META_CHANGE);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Exported functions
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user