local register = {} if core.get_modpath("default") or true then for _, name in ipairs({ -- stones "stone", "cobble", "stonebrick", "stone_block", "mossycobble", "desert_stone", "desert_cobble", "desert_stonebrick", "desert_stone_block", "sandstone", "sandstonebrick", "sandstone_block", "desert_sandstone", "desert_sandstone_brick", "desert_sandstone_block", "silver_sandstone", "silver_sandstone_brick", "silver_sandstone_block", "obsidian", "obsidianbrick", "obsidian_block", "brick", -- trees "tree", "jungletree", "pine_tree", "acacia_tree", "aspen_tree", -- woods "wood", "junglewood", "pine_wood", "acacia_wood", "aspen_wood", -- metal "bronzeblock", "copperblock", "goldblock", "steelblock", "tinblock", -- other "dirt", "ice", "diamondblock", "mese_block", "bookshelf", "sand", "silver_sand", "desert_sand", "permafrost" }) do register[("default:%s"):format(name)] = ("default:%s"):format(name) end end for doorname, nodename in pairs(register) do hidden_doors.register_from_node(doorname, nodename, 16, false) end