yl_spawnit/mobs_banshee.lua

13 lines
326 B
Lua

spawnit.register({
entity_name = "mobs_banshee:banshee",
groups = { monster = 1 },
chance = yl_spawnit.base_chance,
near = { "bones:bones" },
max_in_area = 1,
max_in_area_radius = 8,
min_time_of_day = yl_spawnit.dusk,
max_time_of_day = yl_spawnit.dawn,
min_player_distance = 12,
spawn_in_protected = false,
}, true)