yl_spawnit/caverealms_lite.lua

20 lines
450 B
Lua

spawnit.register({
entity_name = "mobs_monster:dungeon_master",
groups = { monster = 1 },
chance = 300 * 7000 / 6000,
on = {"caverealms:hot_cobble"},
max_y = -8000,
max_light = 12,
max_in_area = 2,
min_player_distance = 12,
spawn_in_protected = false,
after_spawn = function(pos, obj)
local ent = obj:get_luaentity()
ent.hp_max = 70
ent.health = 70
ent.damage = 5
ent.shoot_interval = 1.5
ent.dogshoot_switch = 0
end,
}, true)