yl_spawnit/mobs_umbra.lua

11 lines
256 B
Lua

spawnit.register({
entity_name = "mobs_umbra:umbra",
chance = yl_spawnit.base_chance,
max_y = -300,
max_node_light = 5,
max_in_area = 1,
max_any_in_area = 6,
min_player_distance = 12,
spawn_in_protected = false,
}, yl_spawnit.settings.check_nodes)