yl_spawnit/mobs_mime.lua

10 lines
258 B
Lua

spawnit.register({
entity_name = "mobs_mime:mime",
groups = { monster = 1 },
chance = yl_spawnit.base_chance * 10,
max_in_area = 3,
within = { "not walkable" },
min_player_distance = 12,
spawn_in_protected = false,
}, yl_spawnit.settings.check_nodes)