16 lines
451 B
Lua
16 lines
451 B
Lua
local BASE_CHANCE_RATIO = 6000 -- dirt monster
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spawnit.register({
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entity_name = "mobs_mese_monster_classic:mese_monster",
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groups = { monster = 1 },
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chance = yl_spawnit.base_chance * 5000 / BASE_CHANCE_RATIO,
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on = { "any" },
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near = { "default:mese", "default:stone_with_mese" },
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max_y = -20,
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max_node_light = 7,
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max_in_area = 1,
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max_any_in_area = 6,
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min_player_distance = 12,
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spawn_in_protected = false,
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}, yl_spawnit.settings.check_nodes)
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