spawnit.register({ entity_name = "mobs_others:snow_walker", groups = { monster = 1 }, chance = yl_spawnit.base_chance, on = { "default:dirt_with_snow", "default:permafrost", "default:permafrost_with_stones", "default:permafrost_with_moss", "default:snow", "default:snowblock", "default:ice", "default:cave_ice", }, min_y = -15, max_in_area = 2, max_any_in_area = 6, min_time_of_day = yl_spawnit.dusk, max_time_of_day = yl_spawnit.dawn, min_player_distance = 12, spawn_in_protected = false, }, yl_spawnit.settings.check_nodes) -- the ice monsters are automatically spawned w/ the snow walkers