spawnit.register({ entity_name = "scorpion:big", groups = { monster = 1 }, chance = 500, on = { "default:desert_sand" }, min_y = -10, max_y = 150, max_light = 14, max_in_area = 5, min_player_distance = 12, spawn_in_protected = false, }, true) spawnit.register({ entity_name = "scorpion:boss", groups = { monster = 1 }, chance = 5000, on = { "default:desert_stone" }, min_y = 0, max_y = 150, max_light = 10, max_in_area = 1, min_player_distance = 12, spawn_in_protected = false, }, true) spawnit.register({ entity_name = "scorpion:little", groups = { monster = 1 }, chance = 300, on = { "default:desert_sand", "default:dirt_with_rainforest_litter", "default:dry_dirt_with_dry_grass" }, min_y = -10, max_y = 200, max_in_area = 5, min_player_distance = 12, spawn_in_protected = false, }, true)