prevent ghosts from spawning insie solid nodes
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e06cebf4a4
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@ -5,7 +5,7 @@ if ghost_bones_only then
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entity_name = "mobs_ghost_redo:ghost",
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groups = { monster = 1 },
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chance = yl_spawnit.base_chance,
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within = { "any" },
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within = { "not walkable" },
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on = { "any" },
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near = { "bones:bones" },
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max_node_light = 10,
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@ -19,7 +19,7 @@ else
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entity_name = "mobs_ghost_redo:ghost",
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groups = { monster = 1 },
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chance = yl_spawnit.base_chance * 3,
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within = { "any" },
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within = { "not walkable" },
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on = { "any" },
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near = { "any" },
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max_node_light = 10,
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@ -33,7 +33,7 @@ else
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entity_name = "mobs_ghost_redo:ghost",
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groups = { monster = 1 },
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chance = yl_spawnit.base_chance * 3,
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within = { "any" },
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within = { "not walkable" },
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on = { "any" },
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near = { "bones:bones" },
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max_node_light = 10,
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