increase spawn rate of boss scorpion
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@ -14,7 +14,7 @@ spawnit.register({
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spawnit.register({
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entity_name = "scorpion:boss",
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groups = { monster = 1 },
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chance = yl_spawnit.base_chance * 50 / 3,
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chance = yl_spawnit.base_chance * 10 / 3,
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on = { "default:desert_stone" },
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min_y = 0,
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max_y = 150,
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