Sokomine
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dd5ea7e38f
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added quest_step_reached
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2023-08-06 03:30:33 +02:00 |
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Sokomine
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d8736a3520
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added property server_nolog_effects
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2023-04-27 23:14:51 +02:00 |
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Sokomine
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47277d555b
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bugfix: if give_item failed to give all: log properly
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2023-04-27 21:00:37 +02:00 |
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Sokomine
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5fd501187d
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added special d_trade dialog; efects based on preconditions can now be executed before showing the trade_list
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2022-10-28 13:30:19 +02:00 |
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Sokomine
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d5ad680999
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effect deal_with_offered_item now properly returns true if true
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2022-10-17 07:21:43 +02:00 |
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Sokomine
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ca0a699a3e
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log execution of effects
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2022-10-09 00:44:42 +02:00 |
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Sokomine
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e842960830
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added yl_speak_up.get_one_npc_property; added yl_speak_up.get_npc_properties_long_version for easier access to properties
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2022-09-04 06:12:41 +02:00 |
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Sokomine
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b7d0f88790
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properties starting with "server" can only be changed manually by players with the npc_master priv
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2022-08-07 23:18:35 +02:00 |
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Sokomine
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a5bb692533
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removed obsolete effect "custom" (use evaluate instead)
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2022-07-27 03:38:49 +02:00 |
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Sokomine
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7deca89a5d
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finished implementation of effect "evaluate"
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2022-07-27 03:32:26 +02:00 |
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Sokomine
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4c577280ac
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added handling of property changes through custom functions
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2022-07-17 19:08:43 +02:00 |
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Sokomine
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187416396b
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implemented effect 'property' and prepared effect 'evaluate'
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2022-06-19 19:32:30 +02:00 |
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Sokomine
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86c87b0c45
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fixed bug in exec_apply_effects when taking items
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2022-05-09 17:42:07 +02:00 |
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Sokomine
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282ae84c81
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npc privs have to match for the npc or for the generic npc who provides a functionality
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2022-04-22 03:18:49 +02:00 |
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Sokomine
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ed17ea34fd
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introduced privs for npc
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2022-04-16 22:05:35 +02:00 |
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Sokomine
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d0e7b23127
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actually handle partial taking of items
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2022-01-18 21:56:01 +01:00 |
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Sokomine
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0e62741926
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extracted exec_apply_effects.lua from fs_edit_effects.lua
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2022-01-06 18:15:54 +01:00 |
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