Sokomine
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5f98cecfaf
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bugfix - d_end exists as well and needs to be treated specially
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2022-08-02 21:41:28 +02:00 |
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Sokomine
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6e35b01bd5
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added yl_speak_up.enable_yl_mobs config option
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2022-07-12 22:54:08 +02:00 |
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Sokomine
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9fadc666ae
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make sure generic dialogs never get injected in edit mode
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2022-05-05 13:49:52 +02:00 |
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Sokomine
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3c7ece2f77
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preparations for add_generic_dialogs
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2022-04-22 03:45:52 +02:00 |
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Sokomine
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6442335931
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use new player var reset function when endig edit mode
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2022-04-19 19:58:21 +02:00 |
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Sokomine
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cda3f74508
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properly reset fs_version for players on join/leave
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2022-04-19 19:34:36 +02:00 |
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Sokomine
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b4a8ae893f
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#10 fix crash in access check
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2022-04-12 03:17:43 +02:00 |
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Sokomine
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5204c5c8ee
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deal with formspec_version lower than 3 and display formspec where possible
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2022-01-16 21:49:52 +01:00 |
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Sokomine
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fc10be7d0e
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extracted interface_mobs_api.lua from functions.lua into a seperate file
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2022-01-07 21:22:41 +01:00 |
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Sokomine
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bd2c8bc4cd
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extracted edit_mode_apply_changes.lua from functions.lua into a seperate file
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2022-01-07 21:04:55 +01:00 |
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Sokomine
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2b402aaefb
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removed deprecated function say(..)
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2022-01-07 20:53:53 +01:00 |
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Sokomine
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e8265679b4
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extracted fs_talkdialog.lua from functions.lua into a seperate file
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2022-01-07 20:52:34 +01:00 |
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Sokomine
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031fda8411
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set useful preset for sort_by for d_got_item dialog
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2022-01-05 23:54:25 +01:00 |
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Sokomine
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f00d7bb505
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deal with missing sort_by parameter
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2022-01-05 23:44:30 +01:00 |
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Sokomine
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45616bb4ba
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auto-refuse unwanted items and let the player take them back
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2022-01-02 06:12:50 +01:00 |
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Sokomine
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a1cae79266
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added d_got_item dialog for accepting items given from player to npc
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2022-01-01 21:47:11 +01:00 |
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Sokomine
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8a7d6e24b3
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avoid infinite loop in automatic/autoselect mode; added yl_speak_up.max_allowed_recursion_depth config option
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2021-12-31 17:41:12 +01:00 |
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Sokomine
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788960ca0a
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added autoanswer/autoselect function (without loop detection)
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2021-12-29 04:10:41 +01:00 |
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Sokomine
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0629d6ba2c
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added new tabs 'Limit guessing:' and 'Limit repeating:' to edit options menu
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2021-08-04 04:15:45 +02:00 |
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Sokomine
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ab87304ed2
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npc_talk_owner priv is still required even for players added to the list of allowed editors
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2021-07-26 19:41:35 +02:00 |
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Sokomine
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430cbd65bb
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players can now add others that may edit their npc with just npc_talk_owner priv
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2021-07-26 19:39:31 +02:00 |
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Sokomine
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952ed84733
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moved skin functions etc. into fs_fashion.lua
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2021-07-25 23:47:45 +02:00 |
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Sokomine
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4eac20c045
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moved staff based editing functions into extra file
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2021-07-25 23:27:18 +02:00 |
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Sokomine
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972a1e1e61
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yl_speak_up.show_what_points_to_this_dialog is now handled by show_fs, and the back button works
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2021-07-25 03:42:22 +02:00 |
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Sokomine
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45335caeda
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show what points to a dialog
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2021-07-18 01:24:55 +02:00 |
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Sokomine
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bcc171dff2
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allowed to refer to other options' preconditions as a new precondition
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2021-07-12 00:22:49 +02:00 |
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Sokomine
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be9dfbf1dd
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show correct dialog when the player uses an older formspec version; note: does not cover editing
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2021-07-11 18:13:45 +02:00 |
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Sokomine
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c3c7b7e2da
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added yl_speak_up.get_npc_users_of_variable and modified saving of npc data so that the necessary data is stored
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2021-07-05 19:31:29 +02:00 |
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Sokomine
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577ea356aa
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actually apply alternate_text texts
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2021-07-01 23:14:33 +02:00 |
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Sokomine
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17544df2a1
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added new function yl_speak_up.prepare_new_dialog_for_option so that the dialog result/effect is present when first editing a new dialog
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2021-07-01 03:24:52 +02:00 |
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Sokomine
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61bd16f3f2
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made edit option menu slightly nicer
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2021-06-29 20:26:25 +02:00 |
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Sokomine
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01af5d1365
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added custrom_functions_you_can_override.lua
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2021-06-29 00:44:00 +02:00 |
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Sokomine
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703770794e
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added added save button to main dialog
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2021-06-28 01:27:50 +02:00 |
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Sokomine
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2544fdc0c9
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fixed broken tooltip
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2021-06-27 17:19:32 +02:00 |
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Sokomine
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661caaff4e
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removed yl_speak_up.save_changes_and_switch_to_other_dialog; handled now by show_fs.lua and the new fs_save_or_discard_or_back.lua
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2021-06-27 04:33:14 +02:00 |
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Sokomine
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1b28dd6a07
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load_dialog is no longer a local function
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2021-06-27 03:46:03 +02:00 |
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Sokomine
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6ad92fb198
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ask for save when selecting edit options dialog
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2021-06-25 18:33:41 +02:00 |
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b3c8889b95
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reduce number of gsub calls for text variable substitutions
Use lua feature that allows to specify table with substitutions to
string.gsub()
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2021-06-23 02:44:01 +03:00 |
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Sokomine
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228faed97d
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shorter sentence for show me your inventory
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2021-06-21 19:54:23 +02:00 |
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Sokomine
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7534482e20
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make the arrows in the dialog edit menu work again
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2021-06-21 18:58:53 +02:00 |
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Sokomine
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f7470a7bb1
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made function get_number_from_id accessible
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2021-06-21 18:22:37 +02:00 |
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Sokomine
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9ed4cfc92d
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added yl_speak_up.execute_next_action and general action handling
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2021-06-18 04:36:59 +02:00 |
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Sokomine
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dc69b71a33
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show actions correctly when editing dialogs
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2021-06-15 19:14:40 +02:00 |
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Sokomine
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2ace5da2c9
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bugfix in sort_keys for actions
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2021-06-14 23:18:31 +02:00 |
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Sokomine
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d3d90134ee
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yl_speak_up.execute_all_relevant_effects
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2021-06-11 00:20:40 +02:00 |
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Sokomine
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312b9a49df
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renamed eval_precondition_function to eval_and_execute_function, moved to fs_edit_general.lua and used for results as well
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2021-06-10 18:06:21 +02:00 |
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Sokomine
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86701d5325
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sort keys numericly, i.e. p_2 before p_10
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2021-06-09 18:51:55 +02:00 |
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Sokomine
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b0f141b09d
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moved code from calculate_displayable_options to yl_speak_up.eval_precondition_function; added yl_speak_up.eval_all_preconditions; added yl_speak_up.eval_precondition
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2021-06-07 19:54:46 +02:00 |
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Sokomine
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a482f8664c
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find_next_id is no longer local
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2021-06-06 23:30:03 +02:00 |
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Sokomine
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91788f8713
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fixed crash
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2021-06-06 00:20:51 +02:00 |
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