allow to add or delete locations for quests
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36ed71ae56
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@ -179,6 +179,20 @@ yl_speak_up.input_fs_add_quest_steps = function(player, formname, fields)
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end
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return yl_speak_up.show_fs(player, "add_quest_steps")
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elseif(fields.add_to_location_list
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and yl_speak_up.speak_to[pname].list_available) then
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-- selected a location from the list of available locations offered
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local liste = yl_speak_up.speak_to[pname].list_available
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local selected = minetest.explode_table_event(fields.add_to_location_list)
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if(selected and selected.row and selected.row > 1 and selected.row <= #liste + 1) then
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local location_id = liste[selected.row - 1]
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if(table.indexof(res.quest.locations or {}, location_id) == -1) then
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table.insert(yl_speak_up.quests[q_id].locations, location_id)
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yl_speak_up.save_quest(q_id)
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end
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end
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return yl_speak_up.show_fs(player, "add_quest_steps")
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elseif(fields.delete_from_one_step_required and current_step and step_data[current_step]) then
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-- remove a quest step from the list (from one step required)
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local selected = minetest.explode_table_event(fields.delete_from_one_step_required)
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@ -209,6 +223,17 @@ yl_speak_up.input_fs_add_quest_steps = function(player, formname, fields)
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end
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yl_speak_up.save_quest(q_id)
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return yl_speak_up.show_fs(player, "add_quest_steps")
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elseif(fields.delete_from_location_list) then
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-- remove a location from the list of contributors
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-- TODO: check if it *can* be removed
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local selected = minetest.explode_table_event(fields.delete_from_location_list)
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local liste = (res.quest.locations or {})
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if(selected and selected.row and selected.row > 1 and selected.row <= #liste + 1) then
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table.remove(yl_speak_up.quests[q_id].locations, selected.row - 1)
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end
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yl_speak_up.save_quest(q_id)
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return yl_speak_up.show_fs(player, "add_quest_steps")
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end
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if(mode == "embedded_select") then
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