use container for fs_add_quest_steps
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@ -412,26 +412,27 @@ yl_speak_up.get_fs_add_quest_steps = function(player, param)
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table.sort(available_steps)
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yl_speak_up.speak_to[pname].available_quest_steps = available_steps
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table.insert(formspec, "label[0.2,")
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table.insert(formspec, "container[0,")
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table.insert(formspec, tostring(y_pos))
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table.insert(formspec, ";or select an existing quest step from the list below")
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table.insert(formspec, ";30,20]")
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table.insert(formspec, "label[0.2,0;or select an existing quest step from the list below")
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if(mode and mode == "embedded_select") then
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table.insert(formspec, minetest.colorize("#9999FF", " to display the step")..":]")
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else
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table.insert(formspec, ":]")
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end
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yl_speak_up.quest_step_list_show_table(formspec,
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"0.2,"..tostring(y_pos + 0.2)..";"..tostring(12+x_add)..",6.0;add_from_available;",
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"0.2,0.2;"..tostring(12+x_add)..",6.0;add_from_available;",
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available_steps,
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step_data, required_for_steps)
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table.insert(formspec, "label[0.2,")
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table.insert(formspec, tostring(y_pos + 6.5))
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table.insert(formspec, ";Legend: The numbers show the amount of quest steps...\n"..
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table.insert(formspec, "label[0.2,6.5;Legend: The numbers show the amount of quest steps...\n"..
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"\t(O) from which (o)ne needs to be achieved for this quest step\n"..
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"\t(A) that (a)ll need to be achieved for this quest step\n"..
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"\t(U) that require/(u)se this quest step in some form\n"..
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"\t(L) Number of locations (npc/places) that "..
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minetest.colorize("#9999FF", "set").." this quest step]")
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table.insert(formspec, "container_end[]")
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return table.concat(formspec, "")
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end
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