fixed bug with npc_gives and npc_wants not showing correct formspec after saving

This commit is contained in:
Sokomine 2021-07-02 01:23:32 +02:00
parent b8615fd2ce
commit 9d3a08e854

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@ -743,6 +743,7 @@ yl_speak_up.input_fs_edit_option_related = function(player, formname, fields,
"label[0.2,0.5;The information was saved successfully.\n"..
"The item has been returned to your inventory.]"..
"button[1.5,2.0;2,0.9;back_from_error_msg;Back]"
return
-- "The player has to manually enter a password or passphrase or some other text.", -- 6
elseif(data.what and id_prefix == "a_" and data.what == 6) then