show_fs: quest_gui
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@ -31,3 +31,11 @@ yl_speak_up.get_fs_quest_gui = function(player, param)
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"button[0.2,1.0;4.0,0.6;manage_variables;Manage variables]"..
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"button[6.2,1.0;4.0,0.6;manage_quests;Manage quests]"
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end
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yl_speak_up.register_fs("quest_gui",
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yl_speak_up.input_quest_gui,
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yl_speak_up.get_fs_quest_gui,
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-- no special formspec required:
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nil
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)
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@ -114,10 +114,6 @@ yl_speak_up.input_handler = function(player, formname, fields)
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elseif formname == "yl_speak_up:show_what_points_to_this_dialog" then
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yl_speak_up.input_fs_show_what_points_to_this_dialog(player, formname, fields)
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return true
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-- create and manage quests
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elseif formname == "yl_speak_up:quest_gui" then
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yl_speak_up.input_quest_gui(player, formname, fields)
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return true
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end
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end
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@ -393,10 +389,6 @@ yl_speak_up.show_fs = function(player, fs_name, param)
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yl_speak_up.show_fs_ver(pname, "yl_speak_up:show_what_points_to_this_dialog",
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yl_speak_up.show_what_points_to_this_dialog(player, param))
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elseif(fs_name == "quest_gui") then
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yl_speak_up.show_fs_ver(pname, "yl_speak_up:quest_gui",
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yl_speak_up.get_fs_quest_gui(player, param))
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-- fallback in case of wrong call
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else
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minetest.chat_send_player(pname, "Error: Trying to show wrong "..
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